Hold the presses: new headlines! Yoshimo useful! Mad bomber strikes!
FrdNwsm
Member Posts: 1,069
I have been complaining about not having a decent thief/mage, and being stuck with Yoshimo. but it turns out he does have some usefulness after all. Traps. Recently, whenever I rest out in the open, I have been surrounding my group with his snares. Consequently, critters sneaking up on me while I sleep often get an annoying surprise. In BG1 I never bothered with such a tactic, because the thieves were all low level and didn't have much skill with that ability. This has come as a bit of a revelation. Traps are my new toy!
The best instance was when I grabbed Dragonslayer; I was planning on sleeping in that room to heal up and regain a bunch of spells, so I had spread traps around beforehand, as per my newfound habit. Hah! When What's-her-name and co. showed up, they were sitting right on several of them. Serves the backstabbing wench right.
With Jan still not talking to me, I haven't had the opportunity to check Yo's ability against any other thief, but I suspect he is better because he's a bounty hunter. If I ever get Imoen back, I know she won't be as good since she's only a level 7 thief and Yoshimo is now level 12. When I get back to town, I'm going to pick up Hexxat for a minute, just to see what her trap ability is.
The best instance was when I grabbed Dragonslayer; I was planning on sleeping in that room to heal up and regain a bunch of spells, so I had spread traps around beforehand, as per my newfound habit. Hah! When What's-her-name and co. showed up, they were sitting right on several of them. Serves the backstabbing wench right.
With Jan still not talking to me, I haven't had the opportunity to check Yo's ability against any other thief, but I suspect he is better because he's a bounty hunter. If I ever get Imoen back, I know she won't be as good since she's only a level 7 thief and Yoshimo is now level 12. When I get back to town, I'm going to pick up Hexxat for a minute, just to see what her trap ability is.
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Comments
Heh. But he's no angel.
I checked out Hexxat; she has almost NO trap ability whatsoever. Also, according to the kit, Bounty Hunters get the special snare ability, and normal thieves do not. Unfortunately, Yoshimo doesn't have the stats to dual him over into a spell caster ... or anything but a fighter, for that matter, which seems sort of pointless. So if I want to play with my new found toys, I have to keep him around. That's definitely going to throw my plans about an ideal group for a loop. If I keep Yoshimo, Jaheira and myself, retire Nalia and recruit Neera and Aerie, that leaves only 1 slot open and only myself as a front line fighter. Recruit Kaldorn? Keep Anomen around and let him use that cleric-to-fighter spell in combat? I really need another mage; there are so many intriguing mage spells and one mage can't carry enough of them. Decisions, decisions ...
Blasphemy! All must be perfect from the start! Nothing out of place ... no false ... drat, my OCD is acting up again. Where did I put that medication?
Traps are insanely powerful honestly and I always put at least 50 points in the skill for all my thieves.
Sometimes when someone turns up and has a go at you it's possibly to pause the game before they turn hostile and drop a trap at your thiefs feet.
At thief level 11 the traps start poisoning the enemy too iirc ...
Yoshimo still isn't great in close combat melee but I have given him the Tuigan bow and a bunch of +2 arrows, so he's like a gatling gun. I keep him towrds the rear in combat situations and have him pot away at enemy spell casters. Also, only bounty hunters get the special snares. Hes getting better as a thief also; gave him the Shadow Armor and some potions of thievery.
Dropping traps during combat! Hmm, that's an idea. Drop traps behind us and then retreat and draw the enemy into a minefield when they follow. Have to try it.
They're first level! Even level 1 warriors get killed by kobolds! Sheesh. They shouldn't be engaging in melee anyway, even later on; they can't wear the armor needed to go toe to toe, and they don't have enough skill to backstab reliably. Missile weapons, Imoen's wand of Magic Missile, that sort of thing is what they should be using. She won't be doing much damage with that wand, but she can suppress enemy spell casters with it.
Strength isn't that critical; potions of giant strength are reasonably common, and there are spells like strength, strength of one, and so on that increase THACO. I've pumped his AC up to -1 but that's still not great for melee combat. I prefer to give him the Tuigan bow and something like +2 fire arrows for distance attacks. He's at 100% trap detection now and he can set 6 traps/snares per day, which is also very useful.
I find it difficult to set up backstabs; I will, however, send him into melee if the tactical situation calls for it.
Also he doesn't like to be called Yoshi!
In addition to having an excellent personality with great voice-acting, Yoshimo is also great character story-wise, and I'd keep him with you no matter what.