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Stop AI scripts by turn undead, disarm traps, detect illusions

GrogGrog Member Posts: 3
edited September 2012 in Archive (Feature Requests)
I never really used the feature "Turn undead" because I'm using the AI scripts and the AI script commands interrupt this skill all the time.
Yes, I can disable the AI for my whole group, but that's not what I want to do.

Can you stop the AI script by "Turn undead" (and also "disarm traps", "detect Illusions") only for the concerned character? If the player stops the "Turn undead" skill manually, the AI script should be enabled again.

Maybe this requires a reworking of some AI scripts (automatic search for traps for example).
Post edited by Grog on

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