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Wizard spell lists - Icewind Dale: Enhanced Edition

MerinaMerina Member Posts: 303
Been searching for IWDEE specific spell lists ... sorted by level and by wizard school ... does anyone know a Wiki or web page that's complete?

Thanks to Delfadurnik and D'amarr from Darshiva!

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Abjurer: A Mage who specializes in protective magics.
Opposed School: Alteration, Illusion.

1 Protection from Evil (Abjuration)
2 Chaos Shield (Abjuration) [Wild Mage Only]
2 Protection from Petrification (Abjuration)
2 Resist Fear (Abjuration)
3 Dispel Magic (Abjuration)
3 Minor Spell Deflection (Abjuration)
3 Non-Detection (Abjuration)
3 Protection From Cold (Abjuration)
3 Protection From Fire (Abjuration)
3 Protection From Normal Missiles (Abjuration)
3 Remove Magic (Abjuration)
3 Spell Thrust (Abjuration)
4 Minor Globe of Invulnerability (Abjuration)
4 Remove Curse (Abjuration)
4 Secret Word (Abjuration)
5 Breach (Abjuration)
5 Minor Spell Turning (Abjuration)
5 Protection From Acid (Abjuration)
5 Protection From Electricity (Abjuration)
5 Protection From Normal Weapons (Abjuration)
5 Spell Immunity (Abjuration)
5 Spell Shield (Abjuration)
6 Antimagic Shell (Abjuration)
6 Globe of Invulnerability (Abjuration)
6 Pierce Magic (Abjuration)
6 Protection From Magic Energy (Abjuration)
6 Protection From Magical Weapons (Abjuration)
6 Spell Deflection (Abjuration)
7 Improved Chaos Shield (Abjuration) [Wild Mage Only]
7 Kelben's Warding Whip (Abjuration)
7 Mantle (Abjuration)
7 Protection From The Elements (Abjuration)
7 Seven Eyes (Abjuration)
7 Spell Turning (Abjuration)
8 Improved Mantle (Abjuration)
8 Mind Blank (Abjuration)
8 Pierce Shield (Abjuration)
8 Protection From Energy (Abjuration)
9 Absolute Immunity (Abjuration)
9 Freedom (Abjuration)
9 Spell Trap (Abjuration)
9 Spellstrike (Abjuration/Alteration)


Conjurer: A Mage who specializes in creating creatures and objects for assistance.
Opposed School: Invocation.

1 Armor (Conjuration)
1 Find Familiar (Conjuration/Summoning)
1 Grease (Conjuration)
1 Summon Monster I (Conjuration)
2 Glitterdust (Conjuration/Summoning)
2 Melf's Acid Arrow (Conjuration)
2 Power Word, Sleep (Conjuration/Summoning)
3 Flame Arrow (Conjuration/Summoning)
3 Ghost Armor (Conjuration/Summoning)
3 Monster Summoning I (Conjuration/Summoning)
4 Monster Summoning II (Conjuration/Summoning)
4 Spider Spawn (Conjuration/Summoning)
4 Vitriolic Sphere (Conjuration)
5 Conjure Air Elemental (Conjuration/Summoning)
5 Conjure Earth Elemental (Conjuration/Summoning)
5 Conjure Fire Elemental (Conjuration/Summoning)
5 Conjure Water Elemental (Conjuration/Summoning)
5 Monster Summoning III (Conjuration/Summoning)
5 Summon Shadow (Conjuration/Summoning, Necromancy)
6 Carrion Summons (Conjuration/Summoning)
6 Invisible Stalker (Conjuration/Summoning)
6 Monster Summoning IV (Conjuration/Summoning)
6 Power Word, Silence (Conjuration/Summoning)
6 Summon Nishruu (Conjuration/Summoning)
6 Wyvern Call (Conjuration/Summoning)
7 Cacofiend (Conjuration/Summoning)
7 Limited Wish (Conjuration/Summoning, Invocation/Evocation)
7 Monster Summoning V (Conjuration/Summoning)
7 Power Word, Stun (Conjuration/Summoning)
7 Prismatic Spray (Conjuration/Summoning)
7 Summon Djinni (Conjuration/Summoning)
7 Summon Efreeti (Conjuration/Summoning)
7 Summon Hakeashar (Conjuration/Summoning)
8 Maze (Conjuration/Summoning)
8 Power Word, Blind (Conjuration)
8 Summon Fiend (Conjuration/Summoning)
8 Symbol, Death (Conjuration/Summoning)
8 Symbol, Fear (Conjuration/Summoning)
8 Symbol, Stun (Conjuration/Summoning)
9 Gate (Conjuration/Summoning)
9 Monster Summoning VII (Conjuration/Summoning)
9 Power Word, Kill (Conjuration/Summoning)
9 Wish (Conjuration/Summoning, Invocation/Evocation)


Diviner: A wizard who specializes in detection and divining magics.
Opposed School: Conjuration/Summoning.

1 Identify (Divination)
1 Infravision (Divination)
2 Detect Evil (Divination)
2 Detect Invisibility (Divination)
2 Know Alignment (Divination)
3 Clairvoyance (Divination)
3 Detect Illusion (Divination)
4 Farsight (Divination)
4 Wizard Eye (Divination, Alteration)
5 Contact Other Plane (Divination)
5 Oracle (Divination)
6 True Sight (Divination)


Enchanter: A Mage who specializes in manipulating the minds of sentient beings.
Opposed School: Invocation/Evocation.

1 Charm Person (Enchantment/Charm)
1 Friends (Enchantment/Charm)
1 Sleep (Enchantment/Charm)
2 Luck (Enchantment/Charm)
2 Ray of Enfeeblement (Enchantment/Charm)
3 Dire Charm (Enchantment/Charm)
3 Hold Person (Enchantment/Charm)
4 Confusion (Enchantment/Charm)
4 Emotion: Courage (Enchantment/Charm)
4 Emotion: Fear (Enchantment/Charm)
4 Emotion: Hope (Enchantment/Charm)
4 Emotion: Hopelessness (Enchantment/Charm)
4 Enchanted Weapon (Enchantment/Charm)
4 Greater Malison (Enchantment/Charm)
5 Chaos (Enchantment/Charm)
5 Domination (Enchantment/Charm)
5 Feeblemind (Enchantment/Charm)
5 Hold Monster (Enchantment/Charm)


Illusionist: A Mage who specializes in creating illusions to confuse and mislead.
Opposed School: Necromancy, Abjuration.

1 Reflected Image (Illusion/Phantasm)
1 Spook (Illusion/Phantasm)
2 Blindness (Illusion/Phantasm)
2 Blur (Illusion/Phantasm)
2 Deafness (Illusion/Phantasm)
2 Invisibility (Illusion/Phantasm)
2 Mirror Image (Illusion/Phantasm)
3 Detect Illusion (Divination)
3 Invisibility, 10' Radius (Illusion/Phantasm)
4 Improved Invisibility (Illusion/Phantasm)
4 Shadow Monsters (Illusion/Phantasm)
5 Demi-Shadow Monsters (Illusion/Phantasm)
5 Shadow Door (Illusion/Phantasm)
7 Mislead (Illusion/Phantasm)
6 Shades (Illusion/Phantasm)
7 Mass Invisibility (Illusion/Phantasm)
7 Project Image (Illusion/Phantasm)
8 Simulacrum (Illusion/Phantasm)


Invoker: A Mage who specializes in manipulating raw and elemental energies.
Opposed School: Divination, Conjuration/Summoning.

1 Nahal's Reckless Dweomer (Invocation/Evocation) [Wild Mage Only]
3 Lance of Disruption (Invocation)
4 Minor Sequencer (Invocation/Evocation)
4 Mordenkainen's Force Missiles (Invocation)
4 Shout (Invocation)
5 Shroud of Flame (Invocation)
5 Sunfire (Invocation)
6 Delayed Blast Fireball (Invocation/Evocation)
7 Limited Wish (Conjuration/Summoning, Invocation/Evocation)
7 Spell Sequencer (Invocation/Evocation)
8 Great Shout (Invocation)
8 Spell Trigger (Invocation/Evocation)
9 Wish (Conjuration/Summoning, Invocation/Evocation)


Necromancer: A Mage who specializes in magic dealing with death.
Opposed School: Illusion, Enchantment/Charm.

1 Chill Touch (Necromancy)
1 Larloch's Minor Drain (Necromancy)
2 Ghoul Touch (Necromancy)
2 Horror (Necromancy)
3 Hold Undead (Necromancy)
3 Skull Trap (Necromancy)
3 Vampiric Touch (Necromancy)
4 Beltyn's Burning Blood (Necromancy)
4 Contagion (Necromancy)
4 Spirit Armor (Necromancy)
5 Animate Dead (Necromancy)
5 Summon Shadow (Conjuration/Summoning, Necromancy)
6 Darts of Bone (Necromancy)
6 Death Spell (Necromancy)
6 Lich Touch (Necromancy)
6 Soul Eater (Necromancy)
6 Trollish Fortitude (Necromancy)
7 Control Undead (Necromancy)
7 Finger of Death (Necromancy)
8 Abi-Dalzim's Horrid Wilting (Necromancy)
9 Energy Drain (Necromancy)
9 Wail Of The Banshee (Necromancy)


Transmuter: A Mage who specializes in magic that alters physical reality.
Opposed School: Abjuration, Necromancy.

1 Burning Hands (Alteration)
1 Color Spray (Alteration)
1 Expeditious Retreat (Alteration)
2 Shocking Grasp (Alteration)
2 Cat's Grace (Alteration)
2 Knock (Alteration)
2 Strength (Alteration)
2 Vocalize (Alteration)
3 Haste (Alteration)
3 Melf's Minute Meteors (Evocation, Alteration)
3 Slow (Alteration)
4 Dimension Door (Alteration)
4 Fire Shield (Blue) (Evocation, Alteration)
4 Fire Shield (Red) (Evocation, Alteration)
4 Otiluke's Resilient Sphere (Alteration)
4 Polymorph Other (Alteration)
4 Polymorph Self (Alteration)
4 Stoneskin (Alteration)
4 Teleport Field (Alteration)
4 Wizard Eye (Divination, Alteration)
5 Lower Resistance (Alteration)
6 Death Fog (Alteration, Evocation)
6 Disintegrate (Alteration)
6 Flesh to Stone (Alteration)
6 Improved Haste (Alteration)
6 Otiluke's Freezing Sphere (Alteration, Evocation)
6 Stone To Flesh (Alteration)
6 Tensor's Transformation (Alteration, Evocation)
7 Ruby Ray Of Reversal (Alteration)
7 Sphere Of Chaos (Alteration)
7 Suffocate (Alteration)
8 Iron Body (Alteration)
9 Shapechange (Alteration)
9 Spellstrike (Abjuration/Alteration)
9 Time Stop (Alteration)

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1st spell level
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Armor (Conjuration)
Burning Hands (Alteration)
Charm Person (Enchantment/Charm)
Chill Touch (Necromancy)
Chromatic Orb (Evocation)
Color Spray (Alteration)
Expeditious Retreat (Alteration)
Find Familiar (Conjuration/Summoning)
Friends (Enchantment/Charm)
Grease (Conjuration)
Identify (Divination)
Infravision (Divination)
Larloch's Minor Drain (Necromancy)
Magic Missile (Evocation)
Nahal's Reckless Dweomer (Invocation/Evocation)
Protection From Evil (Abjuration)
Reflected Image (Illusion/Phantasm)
Shield (Evocation)
Shocking Grasp (Alteration)
Sleep (Enchantment/Charm)
Spook (Illusion/Phantasm)
Summon Monster I (Conjuration)


2nd spell level
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Aganazzar's Scorcher (Evocation)
Blindness (Illusion/Phantasm)
Blur (Illusion/Phantasm)
Cat's Grace (Alteration)
Chaos Shield (Abjuration) [Wild Mage Only]
Deafness (Illusion/Phantasm)
Decastave (Evocation)
Detect Evil (Divination)
Detect Invisibility (Divination)
Ghoul Touch (Necromancy)
Glitterdust (Conjuration/Summoning)
Horror (Necromancy)
Invisibility (Illusion/Phantasm)
Knock (Alteration)
Know Alignment (Divination)
Luck (Enchantment/Charm)
Melf's Acid Arrow (Conjuration)
Mirror Image (Illusion/Phantasm)
Power Word, Sleep (Conjuration/Summoning)
Protection From Petrification (Abjuration)
Ray of Enfeeblement (Enchantment/Charm)
Resist Fear (Abjuration)
Snilloc's Snowball Swarm (Evocation)
Stinking Cloud (Evocation)
Strength (Alteration)
Vocalize (Alteration)
Web (Evocation)


3rd spell level
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Clairvoyance (Divination)
Detect Illusion (Divination)
Dire Charm (Enchantment/Charm)
Dispel Magic (Abjuration)
Fireball (Evocation)
Flame Arrow (Conjuration/Summoning)
Ghost Armor (Conjuration/Summoning)
Haste (Alteration)
Hold Person (Enchantment/Charm)
Hold Undead (Necromancy)
Icelancs (Evocation)
Invisibility, 10' Radius (Illusion/Phantasm)
Lance of Disruption (Invocation)
Lightning Bolt (Evocation)
Melf's Minute Meteors (Evocation, Alteration)
Minor Spell Deflection (Abjuration)
Monster Summoning I (Conjuration/Summoning)
Non-Detection (Abjuration)
Protection From Cold (Abjuration)
Protection From Fire (Abjuration)
Protection From Normal Missiles (Abjuration)
Remove Magic (Abjuration)
Skull Trap (Necromancy)
Slow (Alteration)
Spell Thrust (Abjuration)
Vampiric Touch (Necromancy)


4th level spells
------------------------------------------------------------
Beltyn's Burning Blood (Necromancy)
Confusion (Enchantment/Charm)
Contagion (Necromancy)
Dimension Door (Alteration)
Emotion: Courage (Enchantment/Charm)
Emotion: Fear (Enchantment/Charm)
Emotion: Hope (Enchantment/Charm)
Emotion: Hopelessness (Enchantment/Charm)
Enchanted Weapon (Enchantment/Charm)
Farsight (Divination)
Fire Shield (Blue) (Evocation, Alteration)
Fire Shield (Red) (Evocation, Alteration)
Greater Malison (Enchantment/Charm)
Ice Storm (Evocation)
Improved Invisibility (Illusion/Phantasm)
Minor Globe of Invulnerability (Abjuration)
Minor Sequencer (Invocation/Evocation)
Monster Summoning II (Conjuration/Summoning)
Mordenkainen's Force Missiles (Invocation)
Otiluke's Resilient Sphere (Alteration)
Polymorph Other (Alteration)
Polymorph Self (Alteration)
Remove Curse (Abjuration)
Secret Word (Abjuration)
Shadow Monsters (Illusion/Phantasm)
Shout (Invocation)
Spider Spawn (Conjuration/Summoning)
Spirit Armor (Necromancy)
Stoneskin (Alteration)
Teleport Field (Alteration)
Vitriolic Sphere (Conjuration)
Wizard Eye (Divination, Alteration)


5th level spells
------------------------------------------------------------
Animate Dead (Necromancy)
Breach (Abjuration)
Ball Lightning (Evocation)
Chaos (Enchantment/Charm)
Cloudkill (Evocation)
Cone of Cold (Evocation)
Conjure Air Elemental (Conjuration/Summoning)
Conjure Earth Elemental (Conjuration/Summoning)
Conjure Fire Elemental (Conjuration/Summoning)
Conjure Water Elemental (Conjuration/Summoning)
Contact Other Plane (Divination)
Demi-Shadow Monsters (Illusion/Phantasm)
Domination (Enchantment/Charm)
Feeblemind (Enchantment/Charm)
Hold Monster (Enchantment/Charm)
Lower Resistance (Alteration)
Minor Spell Turning (Abjuration)
Monster Summoning III (Conjuration/Summoning)
Oracle (Divination)
Phantom Blade (Evocation)
Protection From Acid (Abjuration)
Protection From Electricity (Abjuration)
Protection From Normal Weapons (Abjuration)
Shadow Door (Illusion/Phantasm)
Shroud of Flame (Invocation)
Spell Immunity (Abjuration)
Spell Shield (Abjuration)
Summon Shadow (Conjuration/Summoning, Necromancy)
Sunfire (Invocation)


6th level spells
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Antimagic Shell (Abjuration)
Carrion Summons (Conjuration/Summoning)
Chain Lightning (Evocation)
Contingency (Evocation)
Darts of Bone (Necromancy)
Death Fog (Alteration, Evocation)
Death Spell (Necromancy)
Disintegrate (Alteration)
Flesh to Stone (Alteration)
Globe of Invulnerability (Abjuration)
Improved Haste (Alteration)
Invisible Stalker (Conjuration/Summoning)
Lich Touch (Necromancy)
Mislead (Illusion/Phantasm)
Monster Summoning IV (Conjuration/Summoning)
Otiluke's Freezing Sphere (Alteration, Evocation)
Pierce Magic (Abjuration)
Power Word, Silence (Conjuration/Summoning)
Protection From Magic Energy (Abjuration)
Protection From Magical Weapons (Abjuration)
Shades (Illusion/Phantasm)
Soul Eater (Necromancy)
Spell Deflection (Abjuration)
Stone To Flesh (Alteration)
Summon Nishruu (Conjuration/Summoning)
Tensor's Transformation (Alteration, Evocation)
Trollish Fortitude (Necromancy)
True Sight (Divination)
Wyvern Call (Conjuration/Summoning)


7th level spells
------------------------------------------------------------
Acid Storm (Evocation)
Cacofiend (Conjuration/Summoning)
Control Undead (Necromancy)
Delayed Blast Fireball (Invocation/Evocation)
Finger of Death (Necromancy)
Improved Chaos Shield (Abjuration) [Wild Mage Only]
Kelben's Warding Whip (Abjuration)
Limited Wish (Conjuration/Summoning, Invocation/Evocation)
Malavon's Rage (Evocation)
Mantle (Abjuration)
Mass Invisibility (Illusion/Phantasm)
Monster Summoning V (Conjuration/Summoning)
Mordenkainen's Sword (Evocation)
Power Word, Stun (Conjuration/Summoning)
Prismatic Spray (Conjuration/Summoning)
Project Image (Illusion/Phantasm)
Protection From The Elements (Abjuration)
Ruby Ray Of Reversal (Alteration)
Seven Eyes (Abjuration)
Spell Sequencer (Invocation/Evocation)
Spell Turning (Abjuration)
Sphere Of Chaos (Alteration)
Suffocate (Alteration)
Summon Djinni (Conjuration/Summoning)
Summon Efreeti (Conjuration/Summoning)
Summon Hakeashar (Conjuration/Summoning)


8th level spells
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Abi-Dalzim's Horrid Wilting (Necromancy)
Bigby's Clenched Fist (Evocation)
Great Shout (Invocation)
Improved Mantle (Abjuration)
Incendiary Cloud (Evocation)
Iron Body (Alteration)
Maze (Conjuration/Summoning)
Mind Blank (Abjuration)
Monster Summoning VI (COnjuration/Summoning)
Pierce Shield (Abjuration)
Power Word, Blind (Conjuration)
Protection From Energy (Abjuration)
Simulacrum (Illusion/Phantasm)
Spell Trigger (Invocation/Evocation)
Summon Fiend (Conjuration/Summoning)
Symbol, Death (Conjuration/Summoning)
Symbol, Fear (Conjuration/Summoning)
Symbol, Stun (Conjuration/Summoning)


9th level spells
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Absolute Immunity (Abjuration)
Bigby's Crushing Hand (Evocation)
Black Blade of Disaster (Evocation)
Chain Contingency (Evocation)
Energy Drain (Necromancy)
Freedom (Abjuration)
Gate (Conjuration/Summoning)
Meteor Swarm (Evocation)
Monster Summoning VII (Conjuration/Summoning)
Power Word, Kill (Conjuration/Summoning)
Shapechange (Alteration)
Spell Trap (Abjuration)
Spellstrike (Abjuration/Alteration)
Time Stop (Alteration)
Wail Of The Banshee (Necromancy)
Wish (Conjuration/Summoning, Invocation/Evocation)
Post edited by Merina on
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