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Custom PC & NPC Portraits

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  • VerticorVerticor Member Posts: 133
    edited April 18

    (Oops. I see a double post.)
  • VerticorVerticor Member Posts: 133
    edited April 19
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    Post edited by Verticor on
  • VerticorVerticor Member Posts: 133
    edited April 19
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    Post edited by Verticor on
  • VerticorVerticor Member Posts: 133
    edited April 19
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    Post edited by Verticor on
  • VerticorVerticor Member Posts: 133
    edited April 19
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    Post edited by Verticor on
  • VerticorVerticor Member Posts: 133
    edited April 19
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  • atcDaveatcDave Member Posts: 2,891
    edited April 19
    @Verticor you got some really good ones! I think just since the start of this year there's been a huge jump in the quality of available renderers. I've been using a lot of GPT Image 1.5 (via OpenArt), very powerful. Especially for building scenes.

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    That's my current Icewind Dale team on Level 4 of Dragoneye.

    You can layer in a background, characters, foes. And literally a year ago there was no way (I knew of) to do this. It has absolutely changed my relationship with the game. And its been what, barely two years since the first renderers came available to the public. We live in amazing times!
    Post edited by atcDave on
  • Kensei_xXxKensei_xXx Member Posts: 453
    Jason Manley, female Barbarian enhanced with stable diffusion AI:
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  • VasculioVasculio Member Posts: 596
    @Verticor those are amazing!
  • VasculioVasculio Member Posts: 596
    edited 11:51AM
    After many defuser attemps I decided this will be my definitive version of Jaheira

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    And since BG 1 Jaheira doesn't look like BG2 Jaheira I decided to make my own version using my BG2 Jaheira as the template

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    Post edited by Vasculio at
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