Well, here was another fine mess. MC surveyed the area; a large cavern bounded by the ugliest door ever made, guarded by 5 watchful eyes, which (like many another door they had encountered in the past) refused to budge without the proper key(s). Exploring the area revealed 5 stairs leading down. A pretty transparent clue. Turns out that we could close the eyes, and presumably open the door, by getting "Tears of Bhaal" and sticking them in the sockets. Now, Daddy was no crybaby, so MC suspected they were tears shed by Bhaal's victims.
Onward and downward! Each stair led to some sort of demon, each of which was rather chatty. One offered us what he termed a most potent weapon, named Blackrazor, and suggested we use it to kill a dangerous being nearby. Bah; this turned out to be a captive Djinn. MC just gave him the sword and told him to beat it. What? That was supposed to be some sort of temptation? Blackrazor was a crummy +3 longsword; everybody in the party had a +4 weapon by this time, even Neera. Get real guys! Make it a +6 and you might get us interested.
Next up was a demon who dripped charm from every pore, flattering MC and praising his battle prowess until he blushed a deep blue. And of course, Mr. Charm wanted MC to kill a dangerous beast that only he could defeat. Hmmm, a pattern was starting to emerge here. If a demon suggested you do something, do just the opposite. Not really a hard leap of logic there, actually. We refused and some poor beast lived on.
On the third encounter, things took an uglier turn. Perhaps the demons were getting impatient with mere temptation? Keldorn suddenly disappeared and we were told he would be killed unless a sacrifice was made. Well, doh! Not much choice there, either. Stuck in Hell, trying to get out, and we're asked to give up the services of a powerful Paladin? Bite me! MC gave up some minor stuff and the group went on with three tears clutched in their sweaty hands.
A fourth demon warned us that we would face fear, and offered a protective cloak that would ward off fear. How helpful; unfortunately it was made from the skins of virgin nymphs. Ick! Also, who the heck did he think he was talking to? Berkserer ... fear ... words that do not go together in the same sentence. Buzz off, Charlie! Besides, Anomen had 2 remove fear spells as well. Mind you, there were things to fear in the next room; 3 elder orbs and a couple of wee baby gauths ... awww, how cute! Aww, how dead! The hardest thing was finding the damned Tear; it was hidden in some crystals and took a while to find. One more to go.
The last room had no demon, but rather the wraith or spirit or whatever of that wretched Sarevok. Arg! Did we have to kill him again? Sarevok tried to bait MC into taking Slayer form, but once again, these guys had no clue. MC had taken Slayer form voluntarily exactly once. Aside from getting extra health, his Berserkergang was in every way superior to the Slayer form. MC told him "Don't get me angry; you wouldn't like me when I'm angry". Sarevok didn't take the hint however, and had to be put down. 5 tears gotten!
[Anyone recognize that quote? Hint: it's from an old TV show. Rather appropriate, actually]