New renderer (or something, lol)
Madrict
Member Posts: 141
Hello,
I was just wondering if anyone knows anything more on the new renderer or way they are rendering the pixels etc for the Infinity Engine in SoD?
The characters seem to look a bit smoother and nicer with the slight outline in those screen shots. Just wondering if anyone knows what they did? And also will it be applied to BGEE and BG2EE?
I think it looks really nice and is a bit of a graphical improvement
I was just wondering if anyone knows anything more on the new renderer or way they are rendering the pixels etc for the Infinity Engine in SoD?
The characters seem to look a bit smoother and nicer with the slight outline in those screen shots. Just wondering if anyone knows what they did? And also will it be applied to BGEE and BG2EE?
I think it looks really nice and is a bit of a graphical improvement
0
Comments
I think the only new assets that were rendered were the new areas. Given Trent's comment during the live stream that "every pixel was new" I am going to guess that they either found the original assets for some of the Baldur's Gate maps or recreated the source art for those maps. So the new maps, the few reused BG maps, the newly smoothed sprites, and the new UI makes "every pixel new."