Deciding on stats for new player
d&dis4fun
Member Posts: 1
I'm having trouble understanding which stats are most important for classes. I am currently making a Elf Druid and have a roll of 92 and my stats are Str 3 / Dex 19 / Con 17 / Int 8 / Wis 18 / Cha 18 with a total of 9 points left to assign (STr and Int are as low as they can go). Is Str important for a Druid if I am casting spells? Is Cha very important?
I would also like to make a Sorcerer and Cleric, and would appreciate any advice on which stats can be dumped for those classes as well and which stats should prioritized that might not be apparent to a new player to those classes. Obviously Wis is important to a Cleric, but what else? Could I make a ranged cleric and ignore Str or does it need to be maxed. Int for Sorcerers but what else is important?
I would also like to make a Sorcerer and Cleric, and would appreciate any advice on which stats can be dumped for those classes as well and which stats should prioritized that might not be apparent to a new player to those classes. Obviously Wis is important to a Cleric, but what else? Could I make a ranged cleric and ignore Str or does it need to be maxed. Int for Sorcerers but what else is important?
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Comments
Sorcerers are weird in that they have no need for most stats. A high dexterity and 16 in constitution is usually all you need.
As for clerics, strength is very useful because slings, the only ranged weapons they can use, deals more damage with high strength.
A good STR is always useful on any character. A Druid like it or not will get into melee at times. Also getting encumbered due to a low STR is really annoying.