Will cross-platform limit BG-EE for Bigger Size , Better Graphic Effects ?
darrenkuo
Member Posts: 366
First ,
i see cross-platform can let more peopole get in BG-EE world and make more profit for game developers,
I believe nobody will oppose the big plan ~
But cross-platform mean different devices / hardware / interface / , it mean when developers want to create new function/content / graphic effect , they must consider if it is also workable for other platforms in the same time.
For instance , if the file size is too big , it may case some pontential issues in IOS/Android ~~ and due to consider tablet deivces's graphic performance , developers may must give up some graphic effects in the main engine,
Of course , i am not the game developer and no any sense in making the game ,
But i just feel curiously , Will cross-platform limit BG-EE for Bigger Size , Better Graphic Effects ?
i see cross-platform can let more peopole get in BG-EE world and make more profit for game developers,
I believe nobody will oppose the big plan ~
But cross-platform mean different devices / hardware / interface / , it mean when developers want to create new function/content / graphic effect , they must consider if it is also workable for other platforms in the same time.
For instance , if the file size is too big , it may case some pontential issues in IOS/Android ~~ and due to consider tablet deivces's graphic performance , developers may must give up some graphic effects in the main engine,
Of course , i am not the game developer and no any sense in making the game ,
But i just feel curiously , Will cross-platform limit BG-EE for Bigger Size , Better Graphic Effects ?
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