Help with creating custom spells with Near Infinity
Noobacca
Member Posts: 139
Hi guys, just wondering if someone could help me out. I'm putting together a new kit and trying to create some new spells to add to its CLAB file (just starting off with something simple like adding a bonus to off-hand thac0). Is there a way to create a new spell from scratch with NI? Or do I have to edit another spell that is already in the game?
I've done similar things years ago using IEEP but it looks like it's no longer compatible with the EE's.
Any help would be greatly appreciated!
I've done similar things years ago using IEEP but it looks like it's no longer compatible with the EE's.
Any help would be greatly appreciated!
Post edited by Noobacca on
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Comments
The best advice I can pretty much give is to poke around and check out the games files. That will give you an idea of how things are organized.
Also, is it possible to create a spell that adds an extra proficiency point to a kit? I haven't noticed any Opcodes that seem to suggest that I can..