Energy Drain on Dual Class characters
Pantalion
Member Posts: 2,137
Behaviour: When a Level 1 Dual Class thief, level 21 Fighter, is energy drained once, they become a Level 0 thief and are killed instantly.
Expected: Energy Drain, if I recall, is supposed to affect the highest level in a dual class first, and if not, draining 1 level of thief still leaves 21 levels of Fighter, meaning the character should not die. This should not preclude inactive classes.
Expected: Energy Drain, if I recall, is supposed to affect the highest level in a dual class first, and if not, draining 1 level of thief still leaves 21 levels of Fighter, meaning the character should not die. This should not preclude inactive classes.
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Comments
Also, this doesn't sound like you're talking about Energy Drain at all, it sounds more like an issue with Level Drain. Not the same thing.
Nevertheless, yes, it doesn't make sense for Level Drain to affect the original class first, it ought to apply to the current class.
Secondly, the thing caused by undead that lowers character levels is indeed called "Energy Drain". You can check it on your Character Record.
So I reckon the current behaviour is both intentional and desirable, even if it's a deviation from PnP rules, and even though it means that recently-dualled characters will be particularly vulnerable until they've got a few levels back. (You're pretty unlucky to run into this issue immediately after dualling, considering how very fast a newly-dualled character will gain the first few levels at that stage of the game.)