Cleric Alignments in Baldur's Gate
Trianglehead
Member Posts: 40
So, recently began playing the game again, and had a specific idea for a character: a halfling cleric of Helm with the highest Charisma (I've dubbed her the Smiling Helmite). In my mind, she's cheerful and dedicated to fighting evil and becoming a figure like one in Gorion's old stories, but I can't make her Lawful Good. I know that cleric alignments were shifted somewhat in BG2, but that never translated back to the first game. Is there anything I can do to rectify this, or anything someone can help me do?
I'm on a Mac and not experienced at all with messing with game files, if that helps.
I'm on a Mac and not experienced at all with messing with game files, if that helps.
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If it's an engine problem, you can always enforce an alignment with EEKeeper.
But I don't see why the game would forbid a LG helmite.
1. Download EEKeeper.
2. Open and set EEKeeper profile (basically tell EEKeeper where the save games folder is, using a standard file browser window).
3. Open save game by selecting from list found by EEKeeper in the folder you identified.
4. Locate the alignment value for your character (on 1st tab, I believe, under the tab 'Characteristics')
5. Press the alignment value, and select Lawful Good from the menu that drops down when you click.
6. DONE!