Racial Bonuses
scriver
Member Posts: 2,072
So, lately I've been wondering what exactly the bonuses are for the different races? As far as I can remember, the in game text was very hazy on that subject, so I'm thinking about the actual numbers and such. Anyone know?
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Quick summary:
Humans - ability to dual-class. Only race capable of being Paladin and Monk.
Half-Elves - Humans but they multi-class instead of dual-class.
Elves - +Dex, -Con, +hit/damage with "Large Swords" and Bows.
Dwarves - +Con, -Dex, -Cha, constitution-based bonuses to saving throws
Halflings - +Dex, -Str, -Wis, +1 Thac0 with slings, constitution-based saving throw bonus
Gnomes - +Int, -Wis, constitution-based saving throw bonus
Half-Orcs - +Str, +Con, -Int
All demi-humans except half-orcs gain bonuses to thieving skills as shown on this table.
http://www.gibberlings3.net/bg2fixpack/docs_core.php
It'll give the proper resistances to sleep & charm that elves and half-elves are supposed to have. Particularly in BG1tutu, this is a big advantage.
Its been applied already.
In other words, it's true. If you're planning on playing through the entire saga hardcore, chances are you're going to re-roll til your guy is awesome.
@kilroy_was_here: Honestly I've never noticed it. If anything it just delays it. Besides, how often are you going to make a party where you're bringing Viconia AND Kivan? Edwin AND Dynaheir? Jaheira AND Xzar?
I really don't see much of a need to have charisma over 6 or so. CHA Tome + Algernon's cloak will get you up to 9 for when you are trying to recruit a finicky NPC. Or just have Imoen talk to them.
Despite being an admin for a site about hardcore plays of Baldur's Gate, I am guilty of deciding I like my character too much and was having enough fun with that playthrough to just go ahead and reload. But after that point, I stop trying to win hardcore. I just throw up my hands and say, "Welp, didn't succeed. Time to relax." It's usually at that point I abuse the pickpocket bug like crazy, haha.
Exporting your dude to begin again with the same guy would not be considered "hardcore." The point is to beat the game in what should be a solid playthrough.
However, I hate the solo hardcore. While I *greatly* respect solo players, I just miss the richness and complexity of multiple NPCs (even if I've designed them myself).
I don't know what you want me to say. That is not us. That is not what our site caters to.
Taking one line in our guide out of context to try and paint me and the other guys who contribute to the site as shitty people because we like to powergame, frankly, is tiresome. I feel attacked on these forums for expressing how much I like meta-gaming, like somehow me taking enjoyment from that somehow lessens their gameplay experience.
From my meme thread :
Made because of this thread amongst others.
I agree it is quite ridiculous being painted as a bad guy just because I like to play a game differently than others. At least I know I'm not alone with you around these forums, as corny as that sounds.
And I mean, that's not to hate on people who role-play a lot. Cool for them, if they enjoy that all the power to 'em.
@Quartz: Thanks, man!
I guess I have been guilty of using language that seems like I'm anti-RP. I just want it on the record I am not anti-RPing in video games. More power to people who get the most out of that. It's just simply not how I think, at least not when it comes to video games. I see X beats Y, so X is better than Y. I take pride in letting people know that guy they really hate is actually pretty good. The 3 characters I have a loathing for is mostly out of their redundancy, and Garrick. I'm one of the few defenders of Faldorn and think Khalid is one of the best NPCs in the game just as two quick examples.
Faldorn may have bad stats but she's the only pure druid NPC. As such she is the best healer in the game, nuff said. And agreed, Khalid is pretty good, he is the only actually rounded fighter in the game. The rest are lacking in at least one stat.
It's a different experience, you're not stumbling around in the dark wondering what you should be doing next, you're constantly on the edge of your seat trying to crush your enemies before they crush you ingame. Take tactics for example - it allows new levels of Meta when installed with the Item Mods, but also quadruples the difficulty of enemies, particularly spellcasters.
When I play vanilla without Meta, I'm bored to be frank.
I'm still yet to find an RPG that's harder than BG/BG2 once its modded and jacked up to the max, that combined with a great story and re-playability is perfection.
In BG and ToTSC that was true due to how the weapon proficiency was setup. Large Swords encompassed Longswords, Bastard Swords and Greatswords (2h swords). Bows Encompassed Longbows and Shortbows. I believe that changed through in BG2 with how they setup the weapon proficiency.
Ahh okay that makes sense. So I wonder then what happens when you import a character into BG:2. Are you then required to reselect your weapon proficiencies?
Also, I'm assuming then that in BG:2 there is only a bonus given to Long Bows and Long Swords?
Thanks!
If you do not use BGTutu or BGTrilogy then yes you reselect your weapon proficiency on character creation for BG2.
I usually have something installed to correct these kinds of oversights, but yeah you can make a berzerking two-handed sword wielding elven powerhouse if you really want.