[Kickstarter] Kaidan - asymmetrical multiplayer horror game with storytelling Toolset
Kamigoroshi
Member Posts: 5,870
in Off-Topic
https://www.youtube.com/watch?v=96oAMDZr10I
"Scare or get scared in a community driven asymmetrical multiplayer horror game where players create and share horror stories."
Just stumbled upon Kaidan by Metanoia Games. Being an avid fan of the horror genre, I quickly grew an interest in this project.
https://www.youtube.com/watch?v=whiJdwTkDGQ
The fact that this is the first horror game with a *toolset*, allowing Storytellers (Dungeon Masters) to create their own stories and Haunters (Antagonists) terrorize the Victims (Players) makes it even sweeter to back. That in itself makes it a fine horror RPG already in my opinion.
Features:
"Scare or get scared in a community driven asymmetrical multiplayer horror game where players create and share horror stories."
Just stumbled upon Kaidan by Metanoia Games. Being an avid fan of the horror genre, I quickly grew an interest in this project.
https://www.youtube.com/watch?v=whiJdwTkDGQ
The fact that this is the first horror game with a *toolset*, allowing Storytellers (Dungeon Masters) to create their own stories and Haunters (Antagonists) terrorize the Victims (Players) makes it even sweeter to back. That in itself makes it a fine horror RPG already in my opinion.
Features:
- Kaidan System: A comprehensive system for creating horror scenarios. It allows the players to:
- Create levels in different settings such as hotels, mansions, hospitals, etc.
- Create characters including Victims (protagonists) and Haunters (antagonists) with highly varied abilities and characteristics.
- Integrate user created riddles and puzzles into the game level to create a unique experience and story.
- Add user-generated content such as text, voice and images to enrich and narrate your story. - Scare or Get Scared: Asymmetric Multiplayer Horror game where a solo Haunter scares a group of Victims utilizing unique game mechanics.
- Community Driven: The game is driven by the community of players who create, share, play and rate the horror stories.
- Role-playing Elements: Playing as the Haunter is a unique role-playing experience. The Haunter tries to scare other players while driving the story in his/her own way.
- Procedural Level Generation: Based on the Storyteller’s input for each scenario, levels will be procedurally generated, so every single story can be experienced in many different forms.
- Victim Characters: Victims are the human characters in each scenario. By customizing their items and abilities, they’ll fit almost any of the stereotypical characters in the horror genre.
- Haunter Classes: Haunters have various classes based on stereotypical villains in the horror genre as well as a vast array of abilities to ensure every Haunter can be different.
- Virtual Reality Support: The game is going to support Virtual Reality to further enhance the horror experience.
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