Morrowind Bard Advice
So I'm messing with Morrowind again and this time playing a Female Khajiit Bard. Thing the first, should I go with the default Bard class within the game? Also, what factions fit the Bard? I'm thinking thieves guild. This will also be my first run of Morrowind. I tried a D&D Cleric last time but didn't get very far so starting again.
Default Morrowind Bard
Specialization:
Stealth
Statistics:
Intelligence
Personality
Major Skills:
Long Blades
Alchemy
Speechcraft
Acrobatics
Block
Minor Skills:
Mercantile
Illusion
Medium Armor
Enchant
Security
Also, if I wanted to level Conjuration and Sneak would they be difficult to do without them being in my major or minor skills?
Edit: I also want to use the Lady starsign or whatever for +25 personality and Endurance. I want Charisma to the MAX
Default Morrowind Bard
Specialization:
Stealth
Statistics:
Intelligence
Personality
Major Skills:
Long Blades
Alchemy
Speechcraft
Acrobatics
Block
Minor Skills:
Mercantile
Illusion
Medium Armor
Enchant
Security
Also, if I wanted to level Conjuration and Sneak would they be difficult to do without them being in my major or minor skills?
Edit: I also want to use the Lady starsign or whatever for +25 personality and Endurance. I want Charisma to the MAX
1
Comments
As for whenever to go with the Elder Scroll's Bard or some pseudo D&D Bard build: that's something only you can decide for yourself. Leveling up misc skills (which are neither part of your major or minor skill sets) can be quite tedious and usually take a long time to master. Meaning the less important a skill is to your class, the slower it improves and lets you level up slower as well. I usually go with custom created classes for that very reason.
Choosing an Birthsign with permanent stat bonuses is a two edged sword in my opinion. On early levels such a thing is indeed quite useful. But soon after mid levels and skill improvements it becomes a bottleneck. After all the base value of Attributes in Morrowind cannot exceed 100. Only with the help of spells, potions and enchantments you can go beyond that limit.
and I mainly want to focus on Intelligence, Personality, and Luck as my primary statistics. I'm thinking of going with a custom class with the following build:
Dirgesinger
Specialization: Stealth
Favored Attributes:
Intelligence
Luck
Major Skills:
Long Blades
Speechcraft
Alchemy
Block
Conjuration
Minor Skills:
Illusion
Enchant
Medium Armor
Security
Mercantile
Lady Birthsign.
Strength: 30
Intelligence: 50
Willpower: 30
Agility: 50
Speed: 40
Endurance: 65
Personality: 65
Luck: 50
Thoughts?
I kind of want Restoration for the "Fortify X" spells but I think I can cover that with Alchemy and Khajiit's start with low willpower.
Edit: prob going to switch to short blades to take advantage of Khajiit's +5 to them and stealth specialization
Edit the second: Decided to switch Block out for Sneak as well. I'll train block by paying trainers and have it naturally level since there's no reason to not where a shield it seems.
Seeing as you're planning a Dirgesinger build, you may be interested in joining the Tribunal Temple faction as well. It's the native religion of Vvardenfell (Morrowind) and is pretty much an ancestor veneration believe system. In contrast to the Imperial Cult, they promote "Necromancy" (or Alchemy/Mysticism/Conjuration by this game's standard) and use it to communicate with the spirits of the dead. I imagine it would be interesting to pacify deceased with furneral songs and the likes.
A piece of advice: if you want to join the Temple and become high ranked, do so early. This faction will be locked after you are far into the main story. Neither get you further quests to advance in ranks.
Apropos, during your upcoming playthrough you may turn into a vampire. Out of the three available factions I'd recommend the Berne Clan for stealth based characters. There is also the Audane Clan which boosts your magic talents, but I never liked those high stuck Altmer bats.