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Intoxication dependence

GreenerGreener Member Posts: 430
While I appreciate the subtle or not so subtle undertones of this request, but hear me out.

I'm considering trying to implement the disadvantage of compulsion (alcohol), for an NPC I'm working on.

Whereby the character requires a certain level of intoxication to function normally.

Thereby applying a luck penalty if their intoxication level is less than 20 or over 70.
Thoughts?
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