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Nalia Tweaking Suggestions

Hi.

I am going to do another run of BG2 with Nalia included in the party, but since I don't like her "inferior Imoen" status I decided to EEkeeper her so that she is more unique compared to other NPCs.

Is there any suggestions on class/level combos or other unique stuff that could be added (and is consistent with her background)? I would like to not touch stats or things like that, since I am doing it more for RP reasons than character power.

Comments

  • lunarlunar Member Posts: 3,460
    A sorceress with knock spell (so she can unlock doors and sneak outside of her castle)
    Higher level of thief dualled into mage-maybe kitted swashbuckler, she is foppish and kinda loves to show off by helping others.
    Bard-although none of the kits make much sense. Again knock spell is a must.
    Fighter/mage/thief-illegal multi for a human but her father is an epic fighter, she sneaks and picks locks, and is well educated from the books.
    Even more illegal shenenigans, Fighter/thief dual, EEkeeped to get use any item early, to simulate usage of mage scrolls. She can use most spell scrolls thanks to her education.
  • abacusabacus Member Posts: 1,307
    I usually have her as Bard... I interpret the Bard's wide range of skills as evidence of her education, and her naive optimism as coming from a love of stories and tales.

    It should be noted that I use Rogue Rebalancing to make the Bard kit more interesting for gameplay purposes.
  • recklessheartrecklessheart Member Posts: 692
    A Sorceress with 'Knock' is a fine idea, as per @lunar 's suggestion. Not only does this explain her ability to sneak out, but it also is not stat-dependent, and flatters her low wisdom, confused perspective on the idea of being above other people: she is not only nobility, after all, but born with the inherent gift of magic. It isn't everybody else's fault that they aren't as impressive as her, and need her to use her gifts to help them! A Sorceress that begins with spells such as 'Burning Hands', 'Knock', 'Melf's Acid Arrow', and 'Aganazzar's Scorcher' makes a lot of sense to me; that way she would still narratively be the MVP in her own personal quest versus Trolls if a new player was underprepared or you happen not to have an alternative in your party.
  • GrumGrum Member, Mobile Tester Posts: 2,100
    Sorceress

    Knock, invisibility, etc. Pick thief-esque spells that let you explain how she sneaks out. Because her thief skills are so damned sub-par it's not like you would miss anything.

    As a thief/Mage I never take her
    If she were a sorceress then she'd be in a good number of my runs.
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  • sansserifsansserif Member Posts: 125

    A Sorceress with 'Knock' is a fine idea, as per @lunar 's suggestion. Not only does this explain her ability to sneak out, but it also is not stat-dependent, and flatters her low wisdom, confused perspective on the idea of being above other people: she is not only nobility, after all, but born with the inherent gift of magic. It isn't everybody else's fault that they aren't as impressive as her, and need her to use her gifts to help them! A Sorceress that begins with spells such as 'Burning Hands', 'Knock', 'Melf's Acid Arrow', and 'Aganazzar's Scorcher' makes a lot of sense to me; that way she would still narratively be the MVP in her own personal quest versus Trolls if a new player was underprepared or you happen not to have an alternative in your party.

    My Sorceress PC always has Knock, no matter in which game. Never regretted it :)

    Nalia as Bard would sound interesting, Bard has Pickpockets skills and mage spells yeah?
  • lunarlunar Member Posts: 3,460
    sansserif said:

    A Sorceress with 'Knock' is a fine idea, as per @lunar 's suggestion. Not only does this explain her ability to sneak out, but it also is not stat-dependent, and flatters her low wisdom, confused perspective on the idea of being above other people: she is not only nobility, after all, but born with the inherent gift of magic. It isn't everybody else's fault that they aren't as impressive as her, and need her to use her gifts to help them! A Sorceress that begins with spells such as 'Burning Hands', 'Knock', 'Melf's Acid Arrow', and 'Aganazzar's Scorcher' makes a lot of sense to me; that way she would still narratively be the MVP in her own personal quest versus Trolls if a new player was underprepared or you happen not to have an alternative in your party.

    My Sorceress PC always has Knock, no matter in which game. Never regretted it :)

    Nalia as Bard would sound interesting, Bard has Pickpockets skills and mage spells yeah?
    Yeah, they can also use nearly all weapons. Nalia as a bard can wield her father's flail!
  •  TheArtisan TheArtisan Member Posts: 3,277
    edited March 2016
    This is something I've done in the past to differentiate her from Imoen: increase her thief level by a little and make her a swashbuckler/mage.

    There is no sensible reason Nalia should know how to backstab. On the other hand, she could have very easily taken up fencing lessons to make her more competent as a fighter.
  • DhariusDharius Member Posts: 664
    Don't really see the need to improve her...she has qualities that Imoen doesn't (that ring for instance), and will most likely be a far more experienced mage than Imoen if/when you rescue her later. So she already has her niche, in my opinion.
  • RaduzielRaduziel Member Posts: 4,714
    edited March 2016
    Bard (Skald).

    She's the daughter of a great warrior, it's a lame excuse for a kit but at least it is an excuse.
  • NuinNuin Member Posts: 451
    edited March 2016
    I agree with Dharius. Unless you want to rush Imoen, Nalia will have a significant XP advantage over her. They never really compete for the same slot in my games. Yoshimo is also (by far) a better placeholder for Imoen.
    Nalia already has all the tools you need to beat the De' Arnise Keep quest, she doesn't need to be a Sorceress to do that. Just don't forget to let her scribe Haste.

    Anyway if you think Nalia should be different just because you don't like having two NPCs with the same class then just make her a specialist mage. It makes sense that she went that extra mile with regards to her magical studies.
    I think Nalia lacks the flair to pull off being a Sorceress, and the fact that she does her damndest to excel at her magical studies comes up a few times. Once you reach ToB, in particular, she becomes a lot more grounded and methodical.
    I can't imagine her being a bard. She's too naive/inexperienced in SoA, and too driven in ToB.
    Post edited by Nuin on
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