Neutral Cleric Turn Undead
Boaster
Member Posts: 622
Is there an option for a Neutral aligned cleric to choose to convert or repel/hurt undead monsters?
0
Comments
Evil clerics turn undead into allies
Good clerics turn undead into dust
Neutral clerics also turn undead into dust I believe
Edit: the chance of successfully turning undead is based on your level though ... and charisma I think?
Lawful: Turns undead, makes them flee.
Neutral: Holds undead, they can't move.
Chaotic: Destroys undead, they are removed from play.
This is from memory and might be house rules. (I DM'ed using this system)
Good Clerics: Turn undead, run in fear.
Evil Clerics: Rebuke undead, cower in awe.
Neutral Clerics: Choose.
Note: While this is the general rule of thumb a Cleric's power is always decided by their god, for example some Lawful-Good goods give their clerics the power to Rebuke rather then Turn undead.
Edit: Ohhhh, you mean In Baldur's gate? yeah alignment has no effect on turn undead in the game
So, no one can confirm if Neutrals will have the ability to choose in EE?
It would be super cool if Neutrals caused them to be held though, that's neat.
Evil clerics can be fun when they get to a high enough level to control vampires LOL
Wonder how high a level you have to be to control liches...
But the option to toggle between Repell/Harm and Control Undead would be more difficult to implement.
@Boaster
I think they had implemented that briefly in BG2 before removing it in ToB. That is how it works in PnP though. Also paladins/Good Clerics can turn Blackguards
In Baldurs Gate games (not pnp, not 3ed d&d, not ad&d, not tabletop, not starwars)
good and neutral clerics fear and later chunk undead
evil cleric charm undead, which dont give any exp if killed by mobs, and fear Keldorn, ToB installed or not
good/neutral and evil clerics get different spells too.
Always found destroying undead more helpful.
I was referring to Viconia being able to turn Keldorn