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[Feature Request] Average HP on level up in core mode

proghead3proghead3 Member Posts: 65
edited March 2016 in Feature Requests
My recommendation is rather simple. I'd like a button in the gameplay options that allows for an average hit point increase at each level up. For example, warrior classes, instead of rolling a d10 upon a level, would gain 6 hit points (5.5 rounded up). As an aside, 5th edition PnP rules allow this option.

I am a no-reload player and I always feel like I am holding my breath when leveling up (particularly in Baldur's Gate 1). Series of very low hit point rolls have compelled me to restart a file on more than one occasion. For me, there is nothing fun about this and it causes a negative play experience.

I understand that randomness is a part of D&D. However, when it comes to character parameters such as attribute distribution and hit points on level, more control is desirable.

Comments

  • O_BruceO_Bruce Member Posts: 2,790
    I know there is going to be option for max HP per level up, never once accured to me someone would want an option to always recieve average ammount of HP.

    But yeah, for no-reload challenges it might be quite good.
  • CamDawgCamDawg Member, Developer Posts: 3,438
    The new Tweaks Anthology has an average HP roll option.
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