Fix invisibility & improved invisibility
OYME
Member Posts: 36
This won't mean to much for baldur's gate 1 but it is of significant importance for the sequel.
I always found it odd how you can't cast a spell on somebody just because they're invisible despite the fact that your character could either guess or know their location some other way (loud breathing noises anyone?). It also introduces a problem with creatures that can see through invisibility. Why couldn't a creature that can see through invisibility (naturally or not) cast a spell or take an offensive action against you without casting true sight/seeing. Also, when under the affects of improved invisibility, casting any long and loud spell doesn't remove your invisibility but magic missile does? I would like the devs to fix this small problem that ruins my suspension of disbelief and also make improved invisibility keep you invisible even after your first offensive action & allow creatures that can see through invisibility to still take action against without the need of dispelling invisibility first.
I always found it odd how you can't cast a spell on somebody just because they're invisible despite the fact that your character could either guess or know their location some other way (loud breathing noises anyone?). It also introduces a problem with creatures that can see through invisibility. Why couldn't a creature that can see through invisibility (naturally or not) cast a spell or take an offensive action against you without casting true sight/seeing. Also, when under the affects of improved invisibility, casting any long and loud spell doesn't remove your invisibility but magic missile does? I would like the devs to fix this small problem that ruins my suspension of disbelief and also make improved invisibility keep you invisible even after your first offensive action & allow creatures that can see through invisibility to still take action against without the need of dispelling invisibility first.
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