Will reputation be reset in SoD?
pwaring
Member Posts: 81
Will the party's reputation be reset to the one associated with the PC's alignment (e.g. 12 for lawful good) when moving into SoD (as is the case for BG:EE to BG2:EE), or will it stay the same (as when going from SoA to ToB)?
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While the Story element is no longer around, the Gameplay element still is. That said, BG2 was really sort of a hard reset, considering how it also reset gear and NPCs. SoD doesn't do that, so it's more likely that reputation doesn't reset.
It's probably more like SoA -> ToB than BG1 -> SoA.
I would actually be really entertained by that. It's like, you free Jaheira and she's like "oh, it's you. No thanks, I'm gonna just do this on my own. Probably safer that way."
In the end, BG seems tailored after good aligned parties, after all...
Arguably the story reason was never properly around in BG2, even without SoD. You meet several people with links to Amn in BG1 so it's entirely possible that your reputation would follow you. I can see how a reset was required for gameplay reasons though, otherwise the 50% shop discount would alter the balance of the game.
I just HOPE we wont get ANY reputation point for killing Sarevok, because that would ruin my party. I have 18 reputation now (and that taking into account I stole things just for the sake of lowering my reputation) and Dorn in the party. A single point more and he goes away. The game railroads you into getting reputation, whether you want/like it or not. For getting the kobold mines cleared you get one point. For getting the dwarf mines cleared you get two. And lots of quests along the game have no way of doing them (and getting the XP) in a "bad guy" way, so you are half forced to take the reputation gain (if you want to earn XP).
I will have my save before entering Bhaals Temple at hand just in case I get some reputation and Dorn goes away.
Once your reputation reaches an uncomfortable high number (18 sounds about right) then you go kill Drizz't!
I agree with your general point, but I do want to note a couple things.
Regarding the Cloakwood Mines, you get 2 points of reputation for flooding the mines after paying to free the slaves. You get no reputation change if you kill Daevorn but don't flood the mines, and you lose 2 points of reputation for flooding the mines while the slaves are still in there. So there is actually an evil way to handle that quest.
Regarding Dorn leaving, that should actually take care of itself. If you kick him out of the party before he leaves on his own, you'll gain two reputation points, but your reputation will still be capped at 20. If you then immediately accept him back in, you'll lose 2 reputation points and be back to 18.