IWD dual-wielding
Insultion
Member Posts: 179
I haven't done a very thorough search, so curse me if this has been brought up before, but it's been an issue since pre-EE.
That issue is the dual-wielding for sprites in the game. It's a relatively minor gripe, truly, but in IWD and IWD only (IWD2 as well, though there is no EE for that!) the sprite for the weapons is bugged. If you have a mace in your main-hand and a dagger in your off-hand, the main-hand will always be closest to the camera, regardless of character orientation; so it switches hands when you turn around. I would post a picture representing, but I am on the cusp of leaving for work. Will gladly post the picture when I return home, assuming this issue hasn't been brought up at all.
That issue is the dual-wielding for sprites in the game. It's a relatively minor gripe, truly, but in IWD and IWD only (IWD2 as well, though there is no EE for that!) the sprite for the weapons is bugged. If you have a mace in your main-hand and a dagger in your off-hand, the main-hand will always be closest to the camera, regardless of character orientation; so it switches hands when you turn around. I would post a picture representing, but I am on the cusp of leaving for work. Will gladly post the picture when I return home, assuming this issue hasn't been brought up at all.
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You're right, though, that it does seem more plausible to fix the issue with two-weapon fighting than with other fighting styles. Unsure how I'd feel about the inconsistency, though.
Fair enough, I typically don't dual-wield in BG 1 or 2, so that may have something to do with my recollection. I just got home and confirmed for my own eyes that you are indeed correct.
I suppose my not noticing is truly just a testimony to how good of a game these are, even after years. After all, it suggests I'm more invested in story and play.
@Franpa I do believe they mirrored for space and memory reasons, moreso than cost, but aye. Not to mention it costs more to do it after the fact than during initial production of the game.
Thank the lot of you for being straightforward and not being pricks; I typically avoid forums for my mental health!