State of Ascension
Messi
Member Posts: 738
I'm pretty out of loop what is the current state of this mod. I see two threads in the BG2EE mod forum, but the impression I get from reading those threads is that this mod still has some major issues?
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After the initial long wait for major mod support with BGEE, I held off on buying BG2EE until it was clear that essential mods (primarily Ascension) would be supported. At this point, I'm still waiting. Could anyone who's completed an Ascension run shed some light on their experiences, good or bad?
Keep in mind the nwn... AND bg series were designed to be modded.
Ascension is just a in many players minds... better scripting.... it's not official. Just... different..
The mod works well enough, there were only two bugs:one of the babaus bugged script prevent saving after pools, and final Sendai's script is bugged. I fixed all those locally and posted local fixes in this forum.
https://forums.beamdog.com/discussion/41418/ascension-in-bg2ee-guide-and-fixes/p3
I used this mod, bigpicture ascension. I installed this after scs. So my ascension enemies don't have scs script but they work as intended. A few enemy mages in my game were bugged after installing this on top of scs. A mere handful, really. I fixed them all locally in my game.
Slayer mode was bugged but there is the official fix for that, it works perfectly with the fix posted on the thread.