-Request- Adding traps and detect illusion for thieves
AzL0n
Member Posts: 126
Okay I'm certain this has been posted before since it's far too obvious so I apologize if I'm repeating a suggestion that has already been made which it probably has.
As it is, there are too many thieves in BG1 and too many that are useless. I want there to be a certain incentive to be carrying more than one thief at a time and right now there isn't any. There are 7 characters in the game that are at least part thief and most of them are useless. (Alora, Tiax, Ski, Safana, Monty (that one is arguable I know)). So anyway I was thinking that there should be two skills from BG2 added into BGEE.
Traps: They wouldn't be as strong as in SoA obviously but they would do significant damage. One trap at level one and one new trap every 3 levels. I would imagine Safana being specialized in traps as you recruit her.
Detect illusions: I know that there isn't many illusions in BG1 but what I mean here is illusion spells such as image mirror. How it would work would be a mage cast an illusion spell such as image mirror and the thief has a chance to cancel it out based on his detect illusion percentage 100% in that skill meaning that no mages can cast illusion spells. You might think this would be too powerful but think that this would be 4 levels before being maxed out in this skill and there's a 9 level cap in BG1 so a thief will never even be able to be maxed out in all of lock pick, find traps and detect illusions so I think it's actually fair. I see Tiax being proficient in detect illusion as you recruit him (Sort of make sense him being a gnome and all).
So here's how all the thieves would start like:
Imoen: Skilled in a bit of Lock picks, find traps, hide in shadows, a versatile thief.
Montaron: Mostly hide in shadows, a backstab thief.
Safana: Skilled in hide in shadows and set traps, damage dealer.
Coran: Skilled in a bit of every skills except pick pockets.
Tiax: Skilled in find illusions.
Alora: Skilled in lock picks and pick pocket, curious thief.
Ski: Pretty much like Imoen though I do think she needs to have something that sets her apart (If it were me I never would have had her be a recruitable character but I think she could be worked on to be tolerable).
Anyway so that's all I've got right now. I would really like this to be implemented because I think that it would make every thieves in the game valuable characters. What do you all think?
As it is, there are too many thieves in BG1 and too many that are useless. I want there to be a certain incentive to be carrying more than one thief at a time and right now there isn't any. There are 7 characters in the game that are at least part thief and most of them are useless. (Alora, Tiax, Ski, Safana, Monty (that one is arguable I know)). So anyway I was thinking that there should be two skills from BG2 added into BGEE.
Traps: They wouldn't be as strong as in SoA obviously but they would do significant damage. One trap at level one and one new trap every 3 levels. I would imagine Safana being specialized in traps as you recruit her.
Detect illusions: I know that there isn't many illusions in BG1 but what I mean here is illusion spells such as image mirror. How it would work would be a mage cast an illusion spell such as image mirror and the thief has a chance to cancel it out based on his detect illusion percentage 100% in that skill meaning that no mages can cast illusion spells. You might think this would be too powerful but think that this would be 4 levels before being maxed out in this skill and there's a 9 level cap in BG1 so a thief will never even be able to be maxed out in all of lock pick, find traps and detect illusions so I think it's actually fair. I see Tiax being proficient in detect illusion as you recruit him (Sort of make sense him being a gnome and all).
So here's how all the thieves would start like:
Imoen: Skilled in a bit of Lock picks, find traps, hide in shadows, a versatile thief.
Montaron: Mostly hide in shadows, a backstab thief.
Safana: Skilled in hide in shadows and set traps, damage dealer.
Coran: Skilled in a bit of every skills except pick pockets.
Tiax: Skilled in find illusions.
Alora: Skilled in lock picks and pick pocket, curious thief.
Ski: Pretty much like Imoen though I do think she needs to have something that sets her apart (If it were me I never would have had her be a recruitable character but I think she could be worked on to be tolerable).
Anyway so that's all I've got right now. I would really like this to be implemented because I think that it would make every thieves in the game valuable characters. What do you all think?
2
Comments
No, Coran is a warrior thief. I know they're planning to add the new classes, I don't know if they're going to add the BG2 thief skills hence my suggestion.
The real question is if they're going to adjust the starting Thieving skills of these NPCs to reflect the presence of the additional skills and what they're going to do with the extra skills points (or at least I think Thieves got more skill points at level up in BG2 than they did in BG1, but I'm not sure).
I agree with you I've always thought it was strange how BG2 had only like 1.5 thieves when it was then that they were really necessary while there's so many useless ones in BG1.
But the problem is that they have no useful skill beside Lock picks and find traps (hide in shadows is at like 80% with just the boots and armor so there's no need to put skill points in it. So it won't matter that thieves will be given more skill points if they're not given any good abilities.
@Tanthalas
I'm glad to hear that we'll have the BG2 thief skills. My suggestion to have find illusion reveal magical illusions still stand though. I think it would be a good way to make thieves genuinely useful in battle just like every other classes are.
I'm not 100% sure, but I think the BG2 engine already did this. Thieves with high enough Detect Illusion could basically dispel any magical illusion effect by entering "detect traps mode".