NPC attributes incompatibility
pacek
Member Posts: 92
With the devs seemingly hamstrung on altering any original content, I've recently realised an interesting problem (made trivial with modded Tutu or BGT - for whatever that's worth). The problem being that certain NPCs in the original game, namely Quayle and Tiax (maybe Viconia too, can't recall off the top of my head) are unable to use their starting equipment due to insufficient strength. What are the devs gonna do? To my mind the sensible thing to do would be negotiate altering of their stats. But now we're on a slippery slope, should they review all NPC stats (cos they too change up in BG2). I'm intrigued...
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