Can I legitimately create a custom party and find enough equipment for them to finish the game?
FalkonSwiftblade
Member Posts: 51
So I know we can import custom party's and I don't know how much the inner workings have changed so that if for example I wanted an all mages party to beat the game if I'd be able to do so without cheating, so they all have sufficient gear? What types of options are there in the game for such a thing?
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Yes, there are several very good items that are unique, but even playing with 6 mages you'd still be able to get enough equipment to beat the game.
Edit: Might be worth leaving spaces for Neera, Edwin, Dynaheir, Xan and Xzar. Might make the overall experience a little more enjoyable. Although Edwin and Dynaheir may eventually come to blows, in which case you can swap out whoever dies with Imeon and dual her.
Edit2: I'd also make one really strong to carry all the expensive equipment you won't be using to sell, you should generate a lot of money this way, also, if you're not using the NPCs listed above, make one with abysmal dexterity so you can use the bracers of dexterity on them.
That being said it's incredibly easy to do in vanilla BG because you can abuse the hell out of sleep and monster summons and while they capped summoning so you can't overrun people anymore in TuTu you can still abuse the hell out of sleep at lower levels especially with the ring of wizardry and specialists giving extra slots.
If you plan on having 3 pure mages, just do what @Jaxsbudgie suggested and make them good/neutral/evil so they can wear the different robes of the archmagi. There's enough heavy armor to go around for the clerics, should you choose to have them take a few hits.
The bigger issue will be running around scouting for scrolls. Many spells have just 1 or 2 guaranteed vendors and hoping for drops to fill the spellbooks is no fun. I've never run with more than 4 arcane casters (one of which was a sorceress so she doesn't count ^_^) and poor Imoen's spellbook was more empty than full.
With NPCs it's a bit easier since if you pick one up at a higher level you're at least assigned some spells, with a custom party you will have to go hunting.
For a thief, they multi well with just about any other class. For slightly cheesy dualling then swashbucklers are probably the best base class.
Also, always consider 1-2 fighters or paladin kits. Being able to put 3 points into a weapon proficiency gives a big THAC0 advantage early on, and paladin kit immunities & charisma are great.
1 paladin
1 NE fighter (will dual to thief)
1 ranger (will dual to cleric)
1 kensai (will dual to mage)
1 thief (will dual to mage)
1 cleric/mage
The problem I'll have is when the thief duals to mage; I'll be without a sneak for a while until the fighter duals too.