How to ruin "Baldur's Gate"
forumguy5272
Member Posts: 39
1. Create a perfectly fine expansion pack that has better environments and better writing than BG1 or BG2.
2. Have one character make a joke, and another character admit to being transgender.
3. Get hate mail.
4. Cave.
5. Vow to remove the joke.
6. Vow to not write trans characters so poorly in the future, even though there was *nothing wrong* with this one.
So once again the people that were quietly enjoying the game and not taking issue with anything at all... now have something to take issue with, because they weren't bothered until the creators of the game that was fine *as is* aside from bug-squishing and further engine/UI improvements, decided to change something that wasn't problematic at all.
How the heck can I take this game, or I guess *any* game these days given what just happened with Overwatch, with *any* salt when all it takes is a very loud minority to force changes the rest of us don't even think need to be made?
2. Have one character make a joke, and another character admit to being transgender.
3. Get hate mail.
4. Cave.
5. Vow to remove the joke.
6. Vow to not write trans characters so poorly in the future, even though there was *nothing wrong* with this one.
So once again the people that were quietly enjoying the game and not taking issue with anything at all... now have something to take issue with, because they weren't bothered until the creators of the game that was fine *as is* aside from bug-squishing and further engine/UI improvements, decided to change something that wasn't problematic at all.
How the heck can I take this game, or I guess *any* game these days given what just happened with Overwatch, with *any* salt when all it takes is a very loud minority to force changes the rest of us don't even think need to be made?
9
Comments
Ultimately, all post-release changes that aren't purely bug-fixes are going to come about as a result of people asking for them -- whether it be in the form of complaints, polite suggestions, or frothing-at-the-mouth angry rants. Normally it's easier to catch flies with honey, but I think it would be kind of foolish for a developer to enter into a kind of brinkmanship with their own fans when it comes to things they could soberly look at and say, "yes, this probably should be changed".
Naturally the way this all came about is going to make people suspect our motives, and so be it. Ultimately all I can do is assure you that Trent and the SoD team made that sober assessment and will proceed from there.
Who's next? Is Safana going to get changed because some people don't like her new hardened attitude (I certainly don't)? In three months, will she be completely rewritten to be the ignorant plaything she was portrayed as in BG1? Or are not enough people complaining about *that* to make it change? The fact is not enough time passed from the end of BG1 to start of SoD for her to become the practiced sarcastic jerk she now is.
I'm having flashbacks to the ME3 endings and the even worse rewrites due to the same kind of unnecessary backlash. Somehow I've become the kind of person that is OK with the original vision of the creators (as long as there aren't retcons to force the new vision) that is quietly content, and then other people make a bunch of noise so you change it for "them" and now the game *I* enjoyed is not there anymore.
Nice to have you on the boards David.
So of course they're giving an inch to the people that have been yelling at them the past few days.
Honestly all of this is more 4th-wall breaking when playing the game than the joke they suddenly take issue with, because that only happens *once*. Now the *entire* time I'm playing the game I'm going to have to wonder what part I might like might be something someone else *doesn't* like that Beamdog is going to cave to and change as well.
Crap like this is why I started skipping through dialogue and cutscenes. SoD I thought was literally going to go back to roots of "It is what it is too bad if you don't like it we'll expand in the next entry", apparently not.
If you can't trust the developers to have a sense of when that "bridge too far" arrives, then at least be assured that I worked on many patches over the course of my time at BioWare -- including for BG2 -- and that my writing skills were often called in for more than just technical fixes. This is not a new ballgame, even if the rules seem to have changed.
It could have been done better.
Safana though, why should her personality have changed? If you didn't like her personality, no one ever forced you to take her along.
And, as a matter of fact, was her personality wrong? So then, what is the right "personality" that all NPCs and PC dialogue options should display?
Cause you know, since the change to her personality, done without a character development for the sole reason of that personality not conforming with how Beamdog developers think is how people should "think and act" (reason mentioned by the devs for changing Safana), is 100% correct.
While we are at it, we probably should take a look at other NPCs too no? E.g., Viconia racism with Aerie (and between other elfs and drow as a whole) or Edwin's often offensive remarks to the female NPCs.
You know what? I think we are on to something!
We should probably forbid someone thinks differently or have a different personality than what is supposedly "right" for all, no? Specially in our D&D world in which diverse personalities, races and believes abound and the beauty of role playing is essentially taking opportunity of that diversity and how they interact (both good or bad).
So we don't have any mistakes going forward, please pass along the "correct" personality we all should have, because I was under the wrong impression that there is no wrong personality or belief, there is only wrong when our personality or belief is used as an excuse to harm others (harming others being the wrong thing).
I love these games and I like how Beamdog can go around putting new content in old games like they did with BG1 and BG2. I've kind of wondered if you guys might go back and add more content for party members in BG1 so they have a bit more flesh to them (and can maybe explain things like Safana's jadedness by start of SoD without having to rewrite her in SoD). I'm not against change but I don't want the new Baldur's Gate experience to become the equivalent of being on a plane that keeps hitting turbulence because it's being flown by a *few* passengers on the plane yelling at the pilot to keep changing course into the wrong areas because they don't know what they're talking about, instead of the educated, experienced pilot who should already know where the passengers are going and how to give us the smoothest flight on our way there.
"“If there was something for the original Baldur’s Gate that just doesn’t mesh for modern day gamers like the sexism, [we tried to address that],” said writer Amber Scott. “In the original there’s a lot of jokes at women’s expense. Or if not a lot, there’s a couple, like Safana was just a sex object in BG 1, and Jaheira was the nagging wife and that was played for comedy. We were able to say, ‘No, that’s not really the kind of story we want to make.’ In Siege of Dragonspear, Safana gets her own little storyline, she got a way better personality upgrade. If people don’t like that, then too bad.”"
I have no qualms with character development bring about change. I also have no qualms with providing better character in BG1 as BG2 clearly shows how the NPCs were so better fleshed out.
I have issues with people saying a personality is better than the other and changing a personality for the sake of conforming with what they think is right (for Safana and Jaheira as mentioned by beamdog).
Also, I disagree with BG being "sexist", BG had a lot of diversity and a lot of interesting characters - thinking it is sexist is isolating a few points in the story and ignoring the whole diversity of the game.
Btw -- thanks for ascension, glad you were hired.
I don't think Beamdog responded to 'fans' -- it caved into some trolls who are now asking for more. "Make Amber apologize, make Safana the way I like (fire Scott because she doesn't like the original game)"
My criticism of Beamdog is that they have been too slow to respond to polite feedback -- much less responsive than Bioware was. I guess I should have tried to recruit a legion of trolls to get my way.