WeiDU Help, Please~
Icecreamtub
Member Posts: 547
Could anyone possibly spare some of their time to give me a step-by-step [For Dummies] on how to write up my characters as a WeiDU file Mod?
(Come to think of it, is WeiDU still compatible with the new 2.0?)
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Also, weidu works with 2.0. Gog and steam versions need the modmerge, here:
https://forums.beamdog.com/discussion/50441/modmerge-merge-your-steam-gog-zip-based-dlc-into-something-weidu-nearinfinity-dltcep-can-use#latest
(Backtrack - So everything works with the Beam version?)
Had to remake everything from scratch in Near Infinity, par the characters, due to the release of 2.0 and me not figuring out how you package the files as a downloadable WeiDU file to install into the game.
(This is all for BG2, by the way.)
(From my limited understanding, I think I need to create CRE files and then somehow translate them into WeiDU or... Something? I'm vastly uneducated when it comes to all this coding stuff, even if it's supposed to be simple - I have no previous experience with any of it haha. However, I am determined to make my mod for publishing, even if though it's long days of getting educated and up to speed!
@Grammarsalad
Currently, it's a Swashbuckler, Shaman, Paladin, Assassin & A Bard. They're all implemented as a solo-NPC, not as a full party, so it will all be written up to only include one via CHARNAME choice.
https://forums.beamdog.com/discussion/49126/noamuth-noa-kyorlin-qulith-plynn-come-to-amn-npc-mod-in-progress#latest
@Grammarsalad
Try just adding one of your items to the game first
The Link to the that Forum post has changed to something else ?