A little insight...
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Member Posts: 790
@Bhryaen @Avenger_teambg @CamDawg @Ward
Hey guys!
I'm following the "Bugs" and "Fixed" thread with quite some interest, seeing some odd, funny and just weird bugs that have plagued the game throughout the years (and I'm quite astound of how you manage to find some of them). I've seen that you refer to a buglist that is not on this forum, but a different one.
Just how many outstanding bugs are still on that list? And how many are on the Fixed-list by now?
I've seen quite the decrease in posting the last weeks, so I take that as a good thing :-)
Hey guys!
I'm following the "Bugs" and "Fixed" thread with quite some interest, seeing some odd, funny and just weird bugs that have plagued the game throughout the years (and I'm quite astound of how you manage to find some of them). I've seen that you refer to a buglist that is not on this forum, but a different one.
Just how many outstanding bugs are still on that list? And how many are on the Fixed-list by now?
I've seen quite the decrease in posting the last weeks, so I take that as a good thing :-)
Post edited by Balquo on
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Comments
The ebb and flow of the transfer of new threads to the Fixed forum is mostly caused by the cyclical nature of the fixes we address and where we're focusing. Sometimes we end up collectively digging into the issues in the game themselves rather than managing fixes directly. Other times we're dealing with all sorts of issues that are just spoilers for the public forum and thus kept "in-house." Each issue addressed needs to be verified before considering it fixed, and some of the issues... are difficult to confirm... And in still other instances, yes, as @CamDawg mentions, there's simply a delay due to moderator overwhelmsion. :-P Keep in mind that there's also a delay after confirming fixes to give us a buffer in case the issue ends up needing more work after all.
@Ward
Hey, looks like you're part of the team! ;-)
@Ward needed a bit of love! ;-)
I'm not even sure what you're referring to regarding the "buglist that is not on this forum." What you're seeing is a portion of the end results. In terms of overall numbers... It's a lot. And it keeps growing.
I've just seen links to a place I can't enter.. beamdog beta forum, as CamDawg pointed out :-)
Don't worry, I do have the badge, it's just set on 'hide' so I can do secret undercover ninja beta testing. FOR THE WIN.
It seems to me like everything important has been addressed, except for a few 'bits' here and there. The problem with those beta testers is once they've eliminated all critical bugs, the ones which remain are hidden even furthur, preventing a truly and utterly bug free game.
I think it's like one of those anti bacterial sprays. They kill 99.9% of germs but they can't assure you 100%.
The good news is with all of these mods incorporated into the game we can be confident most of the 'most noticed and annoyingly obvious' bugs are destroyed.
So I guess I just have to wait for BG:EE to play again.. can't be arsed with all the problems.
Well, I thought I'd go with a "basic" install not to make it too fancy.
BGT, Unfished business, BG1npc and SCS.
Even skipped UB in the last install, and still it crashed when Montaron tried to dual wield..
That's why it doesn't work. If IA isn't there, it's broken! :P
Widescreen mod next i believe :-)