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[SOD] add sabotage options to Bridgefort part of the main quest

KogornKogorn Member Posts: 104
In this chapter, the player is able to scout out Caelar's camp outside Bridgefort. Although there are NPCs to interact with in the camp, there don't appear to be any options whatsoever to sabotage the camp in preparation for aiding the defenders. This is a missed opportunity that could, if implemented, add lots of strategy to the game.

Some suggestions:
(1) releasing the trolls, with the promise that they'd agree to cause chaos in the camp once the defense is triggered
(2) hiring the red wizard (who seems succeptable to bribery) away from the camp
(3) setting a fire in the camp (i found a flint and tinder item that appears to have no use), as its clear they're keeping explosive barrels there
(4) persuading the dwarf's son (who you may have saved) not to participate in the battle, or even to join your side
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