Is there a reason as to why the Assassin's alignment restriction was removed?
Philhelm
Member Posts: 473
Originally, the Assassin was restricted to Evil or CN alignment; in the EE version, Assassins can be of any alignment except for LG (like a normal Thief). I initially thought that this was a bug, but it has never been "fixed." Was there ever a reason given for this change?
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I mean most assasins aren't intrested in good or evil. For them it is a job and they may have a certain kind of code they follow. Like in the movie Leon. When Leon is teching his trade to Mattilda, he says "never women or children." For him its all about honour and following a code of some sort. For him it is a job and a way of life.
One part of that code is that Leon is not just willing to surrender when police officers surround the building and is no shy of killing cops (although some of them were dirty, but I doubt that those swat guys were all dirty).
I don't necessarily disagree with your assessment, but it is a strange change nonetheless. I do think it would be a hard sell to push for an Assassin to be of good alignment though.
Another thing that bothers me is that Thieves cannot be of LG alignment.
I also recall at one time way, way back when there was an alignment restriction that was removed in a vanilla game patch. But over a decade makes the memory hazy.
I still wonder why the change was made.
"I need to hire the services of a man who knows how to kill and how to keep quiet about it afterwords."
"You need look no further. But I only kill those who deserve the kiss of my blade. Tell me, what has this mark done to deserve this fate?"
"You want to know why? Well, I'm paying you a thousand crowns for his head. Is that not reason enough?"
-Crosses arms-
"Alright, fine. He slept with my wife and bribed my caravan guards to desert, leading to a great loss of goods."
"I don't know. I suppose that does sound pretty bad..."
"Did I mention that I was paying 2,000 gold for his head?"
"He won't outlive the week! He will pay for his crimes!"