Pack mule
Zafiro
Member Posts: 436
A pack mule inspired by the one over at SHS: "This mod adds a pack mule to the game. It will follow your party around and carry your equipment for you." To your behoof i might add, and brings a Don Quijote and Sancho Panza feel to the game is what i like about it. Thats it, not much i guess.
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all equipment slots (2-3 weapon, one shield, necklace, 2 rings, helmet, armor, belt, boots, gauntlets), 3 quick-item slots, 3 ammunition slots, and 16 inventory slots. That's a total of 33-34 slots for stuff, multiplied by 6 party members: 198-204 slots.
Obviously mages/low-strength characters can't carry as much, but you're still left with (at worst) around 190 "slots" between six party members.
My question is: who needs more than that?! Seriously, sell your stuff, get some mad scrilla.
This is, of course, without any of the various bags/cases of holding available (gem bags, bag of holding, scroll case, ammo belt). Although these are added in BG2, I can perhaps see the necessity of allowing a few of these into BG1.
P.S. Adding, in Baldur's Gate Trilogy i can't use bags of holding, beacuse they slowdown the game.
But the mule... I like the idea but it's really not necessary in BG2 is it? I mean want a better mule than Minsc?
As for a bag of holding... well, that might be a bit much for an 8th level dude.
A quiver and a potion container would be good additions too. There were some in IWD if I remember correctly right? Oh and a bullet pouch would be neat as well.
I would also like to have the possibility to buy a dog or other animal that doesn't do any fighting damage or similar, just to have as a traveling companion.
To me this wouldn't affect game play but make the experience a wee bit more fun.
Woah, that's one suggestion I'd never think I'd see.
Familiars are for mages and are usually (at least for me) kept in the backpack for safety.
I would never trade my dog for some easy umber hulks!!!!!!
LOL!
Agreed.
I can't believe there are so many people posting about a 14 year old game!
Oh well, just wait until the game is released, the forums will be flooded with NEWBs posting silly questions like how to memorize spells, or how to backstab.
Bag of Holding already on the game, coded and functional, so... Errr, just finshed a BG game with BGT installed, didn't had any problems with the bag of holding, but ok.
@Zaccaro, i agree some requests really need our undivided attention, but you can easily make the difference between imperative and not so important; after a while theres nothing really that necessary to add, actually i find the game great as it is, yet i still think running the game with one set of items is boring; in vanilla BG you dont even get to use quite a few items, beacuse you dont run into battles to force you change much, except spells, and i actually like some of the "useless crap" like the lore books and whatnot.