More people w/ items to pickpocket?
SharGuidesMyHand
Member Posts: 2,582
In BG1, only a handful of chars had items on them worth pickpocketing. The vast majority of ordinary townsfolk had no items to PP.
By contrast, 90% or more of the chars in BG2 had items to PP, even if it was only a few coins. PPing chars was like opening up a whole new world in BG2 - many ordinary townsfolk carried items like rings, spells, even weapons. It also added some individual distinction to the individual chars, and also added some spontaneity to the game. For me, it was a small, yet very significant difference between the two games.
Are there any plans to add more PPable items to chars in BG1:EE? If not yet, could that suggestion at least be taken under consideration?
By contrast, 90% or more of the chars in BG2 had items to PP, even if it was only a few coins. PPing chars was like opening up a whole new world in BG2 - many ordinary townsfolk carried items like rings, spells, even weapons. It also added some individual distinction to the individual chars, and also added some spontaneity to the game. For me, it was a small, yet very significant difference between the two games.
Are there any plans to add more PPable items to chars in BG1:EE? If not yet, could that suggestion at least be taken under consideration?
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But in general I agree with having more pickpocketable items in both games.
My suggestion would be that failed pockets should never result in red circles, just temp guards spawning that you must pay off or flee. If you successfully escape the area for a while, the temp guards will vanish, and your game isn't ruined nor are you prevented from interacting with that NPC in the future.
Ha, thats a great idea, like some spell or ability, which would work based on pickpocket stat, to estimate the total worth of stealable items carried by the target.
Yes, I PP the vast majority of characters in both BG1 & BG2. Typically, I set aside a time when I buff my thief up with potions, then send them around PPing & stealing everything in sight. It's less rewarding in BG1, where, in the majority of instances, the response is "Target has no items." By contrast, virtually EVERY character in BG2 has some sort of item or gold on them, and it varies with each playthrough.
For example: in BG2...
** SPOILERS **
...there's a random nobleman sitting outside in Waukeen's Promenade, who actually has a magical +2 2-handed sword on him, along with a bunch of other neat items. You don't see that kind of spontaneity among the common townspeople in BG1.