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Raspberry Pi

LeronisLeronis Member Posts: 112
edited September 2012 in Android (Archive)
If one were to install Android Ice Cream Sandwich, could one BGEE on a Raspberry Pi? And by "one" I mean a noob Pi linux virgin such as myself. Clues solicited. Freekin computer almost costs less than the game.

Comments

  • RythgarRythgar Member Posts: 101
    Theoretically, yes. I'm not sure if there is any official project to port Android to the Pi, but I'm not aware of any reason it wouldn't work.

    I would worry about the hardware just not quite cutting it for the game, though. Personally, I'd rather play it on a proper Android-based tablet than try to rig a Pi.
  • LeronisLeronis Member Posts: 112
    edited September 2012
    @Rythgar Android RPi is almost done. Here's one of numerous sources. http://www.maximumpc.com/article/news/hey_android_users_want_some_ice_cream_sandwich_your_raspberry_pi

    Saw RPi running Quake 3 at about 1080p 20fps. lemme seee... Here ya go. http://www.youtube.com/watch?v=e_mDuJuvZjI

    BGEE and Quake3 seem roughly comparable graphics, multi-player, same 1999 release date. Certainly BG is tolerant of crappy fps using the pause.

    I just think it would be cool as Siberia. Have lots of gaming PCs as backup:)
  • ScarsUnseenScarsUnseen Member Posts: 170
    not sure on this one. The RPi is pretty weak in the processing power department, but the GPU is supposed to be about as powerful as the one in the XBox... I guess the answer is that it depends on how much BGEE has increased system requirements from the original.
  • LeronisLeronis Member Posts: 112
    edited September 2012
    @ScarsUnseen Yes I've heard the Pi/xbox comparison too.

    "At the heart of the Pi is a Broadcom BCM2835 SOC. The 700MHz ARM11 core certainly isn't a barn burner. In fact, the foundation itself compares performance to a 300MHz Pentium II, but with "much, much swankier graphics" thanks to the Videocore 4 GPU. The chip itself is capable of not only decoding 1080p video, but of hitting Xbox (we're talking original, not 360) levels of 3D performance. In practice those claims seem to be about spot on. " from http://www.engadget.com/2012/06/01/raspberry-pi-impressions-the-35-linux-computer-and-tinker-toy/

    Broadcom 2835 is also the ROKU2 set top box; It was designed for 1080p video cameras and phones, low cost, low power - battery life, not blazing speed. The 300MHz Pentium II was state of the art in late 1997, about the time BG was released. Meets BG2 minimum system specs http://www.allgame.com/game.php?id=21168&tab=sysreqs

    Anyhow, that's my long and windy way of totally agreeing with you. BGEE on RPi seems risky, but might be just fine.

    If i do put ICS on the RPi, could i run BGEE with monitor, kb, mouse? Or would i need to shart around with touchscreens?

    Post edited by Leronis on
  • LeronisLeronis Member Posts: 112
    Lookee what I found! 2:30 to 4:20

    http://www.youtube.com/watch?v=lsQIrcaxgR4
  • ScarsUnseenScarsUnseen Member Posts: 170
    @Leronis I'm not sure about how Android support is going, but I'm assuming that no touchscreen will be needed for the RPi version. Personally, I'm planning on running OpenELEC on mine, so no BGEEPi for me.
  • LeronisLeronis Member Posts: 112
    edited September 2012
    @ScarsUnseen Thankx. 8G SD card is just $5, so we can easily have many different boots.

    http://openelec.tv/ XBMC looks interesting. Does it have drivers for somekindof USB 802.11 device? http://www.newegg.com/Product/Product.aspx?Item=9SIA0U008T8238
    Post edited by Leronis on
  • ScarsUnseenScarsUnseen Member Posts: 170
    @Leronis I know that others have, though I believe that you will need a powered USB hub to ensure steady performance. As for your choice in wifi adapters, be aware that the one you linked is not on the tested list found here. That doesn't mean it won't work, but just know that you are taking a risk. Personally, I'd just stick to the worn path to avoid potential headaches.
  • LeronisLeronis Member Posts: 112
    @ScarsUnseen Thankx for the link. Bet I learn something there. Well worn path it is. At least that powered USB hub can also power the RPi micro USB.

    $35 RPi, $5 here, $15 there, $20 here and pretty soon it adds up to "not so bad!"

    Gonna consult some nerd buddies and order stuff this weekend. I'm sure everything will go just fine. http://i.imgur.com/HtnFR.jpg
  • ScarsUnseenScarsUnseen Member Posts: 170
    @Leronis I don't think you can use a hub to power the Pi, or at least the quick start guide doesn't recommend it. 700mA 5v is the minimum requirement, though if you want the onboard USB to provide power to any other devices, 1A or even 2A is better. The same page I linked you to earlier has tested power supplies as well.
  • LeronisLeronis Member Posts: 112
    edited September 2012
    @ScarsUnseen Every time you speak, i learn. Thankx again.

    There WAS a RPi hardware bug. It's fixed. There still are lots of internet comments about the many strange manifestations of this bug. Check the dates of the comments and notice what RPi version the poster is talking about.

    http://elinux.org/RPi_VerifiedPeripherals#Powered_USB_Hubs Says the original RPi B Rev1 failed USB spec (4.75V) when your USB device wanted larger power. This is because of I*R drop across poly fuses on the RPi, removed in "Hardware Revision 2.0 and Revision 1.0 with ECN0001 change".

    Assuming a Rev2 RPi, bizarre things like what @ScarsUnseen describes above should no longer happen. A single 1.2A wall supply should power the RPi (550 or 600 mA), KB, mouse, wifi (100-200mA), and more. It should no longer matter *where* you apply power to the RPi board, USB hub, micro USB, GPIO, choose one. A powered hub should no longer be *required* if your supply can handle the additional current draw of the USB doohickies.

    Post edited by Leronis on
  • SouthpawSouthpaw Member Posts: 2,026
    the video, where the host plays BG2 on a device smaller as the CDs that it was originally distributed on is pretty impressive...
  • hummer010hummer010 Member Posts: 95
    I don't think that android currently has any hardware acceleration on the pi, and I don't think BGEE is going to run well on it without hardware acceleration.

    There was talk of a linux version of BGEE. If it was available compiled for ARM, it would probably be a better bet on the rpi than an android version.
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