If the devs still have time to add things..here's my request! :-) (major spoiler warning)
Kaliesto
Member Posts: 282
If possible you think you can add a extra post-game dungeon where you fight Sarevok? I always felt that area was extremely lacking, and I had this incredible curiosity behind those ruins and there wasn't much to see. It would be cool once you kill Sarevok, a new dungeon within the ruins is unlocked to fully explore the secrets of Bhaal and maybe reveal a touch on the bhaalspawn, but without going too deeply in the BG2 plot, also it would be a cool way to bridge BG2 for a "be continued" if you get to meet Irenicus that kick's your party's butt is a pure opportunity to see how your team gets captured once the secret dungeon is finished , once you finished with the dungeon and the bridging of the new plot, you can get sent back to the entrance of the dungeon to continue playing!
Also what's up with that tower below the water queen's house. *hint hint*
Also what's up with that tower below the water queen's house. *hint hint*
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http://ackadia.com/games/baldurs-gate-solution/images/baldursgate-town.jpg
Maybe DLC though. I recall that the Gnoll Keep got some similar attention a while back, since it's weird that you can never go inside.
No, they haven't added anything yet. When people on the forums talked about how Gnoll Keep could use an endepthening they agreed, and said it might be added in a DLC later.
http://forum.baldursgate.com/discussion/888/gnoll-stronghold/p1
Trent say at the first page that its something they might can do down the road...
I kind of agree with Kaliesto, More information about the under-city could be great! but about the tower, I believe it serves as a light house or something, so maybe there is nothing of interest there.
Also another thought I never took into consideration, I'm guessing the VA for Irenicus probably won't comeback, so I see no point if they threw him in BG1 post game unless people don't mind him not having a voice-over just for a short thing.