Skip to content

Just finished second run. A few more plotholes (or "bugs"?) BIG SPOILERS

13»

Comments

  • Yulaw9460Yulaw9460 Member Posts: 634
    edited November 2018
    Deleted.
    Post edited by Yulaw9460 on
  • rapsam2003rapsam2003 Member Posts: 1,636
    edited April 2016
    Yulaw9460 said:

    One of my Bhaalspawns has 3 Intelligence, 3 Wisdom and an alignment choice that makes even Sarevok seem like a pansy choirboy. Retarded stupid enough?

    Your CHARNAME is officially ogre.


    I approve!


  • Yulaw9460Yulaw9460 Member Posts: 634
    edited November 2018
    Deleted.
    Post edited by Yulaw9460 on
  • rapsam2003rapsam2003 Member Posts: 1,636
    @Yulaw9460, mod it yourself.
  • Yulaw9460Yulaw9460 Member Posts: 634
    edited November 2018
    Deleted.
    Post edited by Yulaw9460 on
  • illathidillathid Member Posts: 320
    helmo1977 said:

    illathid said:

    helmo1977 said:

    Thinking twice, the time for notices to travel should be far less, because the usual way of communication between Baldurs Gate and Athkatla shouldnt be via land, but via sea. A sailing ship can do those 400 miles in around 5 days. I took into account the fact that sailign ships cant travel in a straight line. Sea is far quicker (and sometimes safer) than any land route in an old technology enviroment.

    Athkatla is a trading city, same as Baldurs Gate, so, I would guess at least one ship is bound for Athkatla (or returns to Athkatla) every week.

    Except for the entirety of BG1 you see foot messengers traveling between BG and Amn with news about the brewing war. If communication by ship was as developed as you suggest, there's no reason for those messengers.
    Well, it is clear that the messengers are part of the narrative. They are a way of telling you about events, not real messengers. Important news would travel via sea or via land, BUT using horses. Really important ones should be told by teleporting or magical means.
    Oh, well then if you're willing to imagine how things work outside the game to have things make sense then there's no plot hole at all! :tongue:
Sign In or Register to comment.