When is Shaman coming to IWD?
saox
Member Posts: 106
Anyone knows ?
0
Comments
My guess is, they iron out a bunch of the 2.x bugs and get 2.x and SOD published to the mobiles, then IWD gets updated to 2.2 or 2.3.
Soon.
into
"Soon."
and said "Fixed."
In this context, "Fixed" means changing someone else's post to reflect a statement that is more nearly accurate, funnier, or both.
Still, wouldn't mind seeing the shaman and those 2.0 changes brought to Icewind Dale. I've gotten so used to some things (like the outlines helping me see NPCs) that it's a little hard to play the game.
Some of us on these boards actually like to have fun.
Also, guess what? Shamans, like all classes, are fully open for more class kits. Here's a tutorial on creating kits: https://forums.beamdog.com/discussion/34119/how-to-making-kit-mods-for-the-ee/p1
Having just gotten into endgame with my shaman, they also seem a little lacking in HLAs - as a summoning class they lack all of the top druid summons (great elemental and the planetars), which makes them the weakest summoners of any primary caster. From memory, IWD doesn't have HLAs, right? So the shaman spirits may well be viable right to the end.
I'm afraid I've become "that guy".
First of all dont be sarcastic please. I want a normal discussion and no bad blood here.
Second whats your definition of steamrolling? As an support class i think it would be fine. That you do not have to memorize druid spells is good. The shaman exclusive spells are also fine but the Spirit Dance is weak compared to other summons. You cant move. You get an armor class debuff. You cant controll your spirits. The spirits maybe decent in Bg and SoD but in BG2 and ToB there are just death fooder for Death Spells. The kit description describes the Shaman as somoene who calls spirits to aid them in battle. But in Late Game Saga i would prefer a Deva, Planetar, Summon Death, Higher Elemental Swarm 1000 times over them. Scale the spirits better with the level of the Shaman. For all gods sake stay at the dont move thing but allow the player to controll the spirits and give the Shaman unique HLAs. For now i prefer Fighter/Druid over them. But the shaman is much better compared to single class druids. In my opinion the development of the Blackguard and the monk kits were better than that of the shaman. The Shaman feels unfinished for me and i think with a few tweaks it would become very viable like the totem druid in IWD.
The question is, are you dead yet?
Yeah that works. But whats the point then? Thats the same strategy the Fighter/Druid uses (except the axes;D). But the Fighter/Druid gets Weapon Specialisation, Fighter HLAs, Heavy Armor and Dual Wielding (Belm for example). I think with the adjustments i mentioned the Shaman would be a very good and unique divine summoner and that is in terms of flavour also very welcome i think.
By streamrolling I mean I haven't had to reload yet. I mean that none of the encounters have been undouable, and I've actually had relatively little trouble. Many encounters that I've traditionally had trouble with have been trivially easy.
I have ranged with Gesen, become a 20 STR axe-weilding half-orc when that (rarely) goes wrong. I don't have to prepare spells beforehand. Given that the Druid spell selection mostly sucks, the 2-4 good spells are there as I need them. I can meatshield some pets before I rush my character in (don't bother trying to dance before level 6. Level 12 or so, you're actually pretty good off). People compare it to the Sorc, and I think that's a bad example. It is to the divine world what the Blade is to the magic. A little of this, a little of that. None of the idividual areas are going to much compete with specialists in that area - it can't out-shoot an Archer, out-cast a Cleric, out-summon a Druid, or out-tank a Fighter. But it can do all of those things to a more or lesser degree.
It's a strategy and synergy class. If it clicks with you how all of that works together, it's an amazing class. If you want point and click whacking, or insta-win Sorcing, you're going to be very dissapointed.
And let's be clear. It's not a Kensage, Berserker-Cleric, or Swashy-Fighter. If you expect THAT level of pwn, you are REALLY going to be dissapointed. But if you want a different class that has a ton of strengths, a different way to play, and is plenty powerful to kick the games ass, you won't be dissapointed.
Just don't get me started on the Blackguard. That's not good design. That class is utterly OP for this game. It has HUGE, HUGE advantages, and NO disadvantages, in terms of this game. In pen and paper, that's a different case, but in this game, just broken.