[Bug] Skeletons @ High Hedge
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I notice the skeletons at High Hedge take full damage from missile weapons. I believe as per all of the other skeletons that they should only be taking 1 point of damage from each missile attack.
Fix: Fix the High Hedge skeletons to take the correct amount of damage from misille attacks.
Fix: Fix the High Hedge skeletons to take the correct amount of damage from misille attacks.
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