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[Bug] Skeletons @ High Hedge

moody_magemoody_mage Member Posts: 2,054
edited October 2012 in Fixed
I notice the skeletons at High Hedge take full damage from missile weapons. I believe as per all of the other skeletons that they should only be taking 1 point of damage from each missile attack.

Fix: Fix the High Hedge skeletons to take the correct amount of damage from misille attacks.


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