Reputation
buckbeach
Member Posts: 63
Does entering a building and finding items (and keeping) inside hurt the reputation of a honorable lawful character? I am not asking about a thief.
Buck
Buck
0
Comments
Plus, it's also not a crime to take something if you didn't have to unlock it, even if you do it in plain sight.
It is a crime, however, to unlock something, take its goods, get caught, roll a 20 on the guard and turn him into tiny little giblets.
The moment you open the container that you unlocked, however, "Oh, oh, I'm the bag guy..."
Of course stealing is one way to control your rep if you are finding it is getting to high and evil NPCs are complaining - just go to a store/house with witness and attempt a theft and dialogue your way out of it - keeps all those evil NPCs from leaving without having to resort to killing the random guard or farmer.
On a quick side note - I played a rather neutral party with Dorn, Baeloth and Viconia - and even with the decrease they bring to your rep you will eventually gain too much (so many things give you a rep reward which is not that great) and they will leave if you are not paying attention.
If my reputation drops down to 1 and stays at 1, can I actually finish the game? Can I still do quests? Are the spawning Flaming fist gonna be my only real problem?
Thanks
P.S. Is there a mod that ensures I only lose reputation for killing people if I am seen by someone else? Cause killing people far away from everyone else and still incurring a reputation loss is quite annoying.
I don't see why you couldn't complete the game at Reputation 1. Sure, it'll be a pain, but at least you won't have to worry about the guards during a certain point in the game, considering how you are quite experienced at fighting them.
Losing rep for killing somebody out of sight of anybody else is useful. I wander around looking for some poor isolated peasant/begger, carefully selecting a victim for my muderous deeds, and Edwin, Vic, ect. congratulate me and everybody's happy.
Rep gain in the games is hard to avoid.
There is also a mod (bg2 tweak anthology - I think) that allows you to place a few bards in taverns where they will tell tales that make you overly bloody and scary - and as such allowing you to better control your rep by dropped it.
Thanks
I don't care what you do to them,
Just be good to me.
Sorry, I've had this song on my brain for the past couple of weeks and everytime I open the forum, with the title of this thread, it makes a comeback.
https://www.youtube.com/watch?v=khj9jyNvhpQ
It's such a great song though.
Always thought it suits a lot of the so called evil NPC'S, especially Edwin.