Mods are breaking my weapon proficiencies and I can't figure out the problem
Fringeware
Member Posts: 29
I'm using BWS to install a whole pile of mods into my BG:EE game. Just to cover some bases, my install is not in program files, and I using the most recent patch, and UAC is off.
The mods mostly work, but certain weapons categories behave strangely. They act as if the wielder has one (and only one) pip invested in them. This is true for both the PC and NPCs. You don't get penalties if you don't have any pips, but you also don't get any hit, damage, or extra attacks for multiple pips. It's very annoying!
Weapon categories that are affected (list is probably not exhaustive):
Morningstars
Throwing knives (but not normal melee knives)
Throwing axes (but not normal melee axes)
Darts
probably some others
Bows and crossbows work fine, swords work fine, hammers and maces work fine, but the weapons listed above don't work. It's not specific to a particular instance of weapon, either. I've tested multiple morningstars, knives, etc, including some of the uniques, and they all share the problem.
I do not have this problem when using an unmodded game.
I have been slowly wiping and cleanly installing my game, applying less and less mods, trying to find the problem. At this point, I have removed ALL gameplay related mods. The only ones left are the basic tools that you need to make other mods work:
BiG World Fixpack
Big World Installpacl
EE Keeper
Generalized Biffing
WeiDu
These are basic things that everyone uses, and I can't find anyone else having this problem. What am I doing wrong? There aren't any more mods to cull!
The mods mostly work, but certain weapons categories behave strangely. They act as if the wielder has one (and only one) pip invested in them. This is true for both the PC and NPCs. You don't get penalties if you don't have any pips, but you also don't get any hit, damage, or extra attacks for multiple pips. It's very annoying!
Weapon categories that are affected (list is probably not exhaustive):
Morningstars
Throwing knives (but not normal melee knives)
Throwing axes (but not normal melee axes)
Darts
probably some others
Bows and crossbows work fine, swords work fine, hammers and maces work fine, but the weapons listed above don't work. It's not specific to a particular instance of weapon, either. I've tested multiple morningstars, knives, etc, including some of the uniques, and they all share the problem.
I do not have this problem when using an unmodded game.
I have been slowly wiping and cleanly installing my game, applying less and less mods, trying to find the problem. At this point, I have removed ALL gameplay related mods. The only ones left are the basic tools that you need to make other mods work:
BiG World Fixpack
Big World Installpacl
EE Keeper
Generalized Biffing
WeiDu
These are basic things that everyone uses, and I can't find anyone else having this problem. What am I doing wrong? There aren't any more mods to cull!
0
Comments
Also, I do know what each mod does and why I want it on there. I've put a lot of hours into this. I'm not selecting these things at random. I'm totally lost as to how this proficiency corruption is happening or why it is so weirdly specific. Is anyone else getting this problem?
It required a full wipe of the entire freaking disk, but the problem is gone, even with my full list of preferred mods installed. I have no idea what the issue was, and don't even care anymore. I wish I could provide some better feedback about the problem, but it's apparently solvable if you are willing to resort to nuclear-scale measures.
I'd narrow the problem down more, but it takes about half an hour to do a wipe/reinstall, and I just want to play the damn game already.