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Potion of absorbtion bug?

I had a level 3 fighter approach the bunch of ogres/ogre berserkers and orgrillions in the coast map just south of Candlekeep.

My fighter had 18 dex, plate mail, ring of protection, belt of -4 blunt chance to hit, AND he had consumed a potion of absorption. Thus he should have a -14 modifier on blunt damage on top of his ~ -2 AC from his outfit.

This AC should only allow for critical hits to go in. Yet I was repeatedly hit with non-critical hits. I basically couldn't tank them and had to walk away pretty fast.

I've also experienced this in an earlier playthrough where I had Minsc approach the ogre berserker in the bridge gang on the map just north of the Gnoll fortress. Despite having the potion of absorption, the ogre berserker repeatedly hit him without critical hits, and I had to pull him back very quickly.

Has anyone else experienced this?

I'm on Android, (version 1.3) and I use no mods.

Comments

  • lansounetlansounet Member Posts: 1,182
    Doesn't your log show what type of damage is taken? Maybe it's an option in feedback but I've always had it in EEs.
  • LoldrupLoldrup Member Posts: 291
    lansounet said:

    Doesn't your log show what type of damage is taken? Maybe it's an option in feedback but I've always had it in EEs.

    Nope. I'll see if I can enable it
  • lansounetlansounet Member Posts: 1,182
    @Loldrup Should be Combat Information in Gameplay > Feedback options. Here's what my log looks like because I have everything activated :

  • FinnTheHumanFinnTheHuman Member Posts: 404
    Speaking as an ipad user, with "rolls" option enabled I get to-hit rolls (with negative modifiers shown), save vs. spell roll (no failed save roll), but no mention of type of damage. I saw a screenshot like @lansounet 's the other day, so I was specifically looking for the option to show type of damage, but no, nothing like that is available for ipad. Perhaps android has the same problem.
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