[Mod idea] No initiate dialogue attempt if in combat
Thalamond
Member Posts: 127
in BG:EE Mods
Hello.
I always found it kinda hilarious how it is possible to kill npcs from a distance who are trying to initate a dialogue with you up close. Is it possible to make a mod that forces npcs to ignore their interact/talk order script in such cases (i.e. being attacked by the player)?
I always found it kinda hilarious how it is possible to kill npcs from a distance who are trying to initate a dialogue with you up close. Is it possible to make a mod that forces npcs to ignore their interact/talk order script in such cases (i.e. being attacked by the player)?
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