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Celestial Fury combined with Greater Malison + Cowled Wizard AI

1. If I cast Greater Malison on my enemies, and then hit them with the celestial fury, is there a bigger chance of them getting stunned?

2. Is the Cowled Wizards AI broken? Mostly when I turn invisible they start casting offensive spells at each other. One of them even cast Maze on of their summons. Are they broken? I remember this behavior even before the EE's. No mods installed.

Comments

  • ObjulenObjulen Member Posts: 93
    1. If it relies on saving throws, then yes.

    2. I've never seen that, so I can't really comment.
  • SirBatinceSirBatince Member Posts: 882
    in unmodded bg enemies immediately focus fiends they gate in. That might have been the case
  • ChidojuanChidojuan Member Posts: 211
    The booming thunder aspect does rely on a save, so greater malison will indeed help when using Celestial Fury.
  • ArunsunArunsun Member Posts: 1,592
    1: Yes, and this makes celestial fury on Fighter/Mages a pretty insane choice.

    2: I have seen that as well. In my case they would not throw damage spells or that kind of thing, but they did use quite a few Pierce magic.
    You must understand them, you don't put up much of a fight, they gotta start with a disadvantage of some sort.
  • RobertMcDuckRobertMcDuck Member Posts: 133
    Chidojuan said:

    The booming thunder aspect does rely on a save, so greater malison will indeed help when using Celestial Fury.

    Arunsun said:

    1: Yes, and this makes celestial fury on Fighter/Mages a pretty insane choice.

    Thank you for the answer.

    Arunsun said:

    1: 2: I have seen that as well. In my case they would not throw damage spells or that kind of thing, but they did use quite a few Pierce magic.
    You must understand them, you don't put up much of a fight, they gotta start with a disadvantage of some sort.

    Yea well in the combat log they literally targeted Chaos on each other, and Maze on their summons. Remember they sometimes killed each other, haha.

    in unmodded bg enemies immediately focus fiends they gate in. That might have been the case

    What do you mean? I've never seen this behavior on any other occasions than with the cowled ones.
  • lunarlunar Member Posts: 3,460
    If an enemy hurts another enemy via an area effect, they may turn on each other if party is not a viable target. It was very popular back in bg1, in the final battle, where one of his henchmen (Angelo?) hurts Sarevok with his exploding arrows and Sarevok turns on him and butchers him etc.

    In scs, enemy mages cast chaos/emotion spells on themselves if they can not see your party, hoping to catch you in the area of effect.
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