my party for bgee
Argas
Member Posts: 174
Hi all
I recently bought bgee and have decided for this party for all the expansions and bg2. I have played this game before so i know a little..
I rolled a 90 roll with a fighter
Str 18/00!!
Dex 18
Con 18
Int 18
Wis 15
Cha 3.. A human true neutral with 2 pips in flail 2 in two weapon style 1 katana. But can only dual to mage or thief no cleric.. Im going mage.. Thought that if you get so nice a roll if i should have spent the pips in other things
Blackguard
93 roll missed 98 97 95 95 lost concentration every time
18/99 str
Pips in 2x bastard sword 2xsword and shield and also 2x two weapon style. I reallt thought i screwed up this one but im planning a skald with 2h..
Then i got a sorc
And imoen to not loose the storyline completely.. And i need two thieves in the party even though i really want all meleebased. The other thief is a dual lathander thief that i have not much clue about
I recently bought bgee and have decided for this party for all the expansions and bg2. I have played this game before so i know a little..
I rolled a 90 roll with a fighter
Str 18/00!!
Dex 18
Con 18
Int 18
Wis 15
Cha 3.. A human true neutral with 2 pips in flail 2 in two weapon style 1 katana. But can only dual to mage or thief no cleric.. Im going mage.. Thought that if you get so nice a roll if i should have spent the pips in other things
Blackguard
93 roll missed 98 97 95 95 lost concentration every time
18/99 str
Pips in 2x bastard sword 2xsword and shield and also 2x two weapon style. I reallt thought i screwed up this one but im planning a skald with 2h..
Then i got a sorc
And imoen to not loose the storyline completely.. And i need two thieves in the party even though i really want all meleebased. The other thief is a dual lathander thief that i have not much clue about
0
Comments
YMMV.
But im planning fighter/mage and the high wis is because of the saving throw bonuses..but you dont get the bonus if fighter you say that gods for FM too? Then im screwed.again
But all in all a strong char. if you ask me.
18/99 str
18 dex
18 con
11 int
10 wis
14 vha
A total of 93. This is a true paladin he lives when everyone is dead and stays alive but not as sharp as the fighter. I had many 94 rolls
And the sorc, elf true neutral..
Str 16
Dex 19
Con 16
Int 11
Wis 18
Cha 9
Btw missed a 98 roll on skald last night had 93 after 5 minutes two minutes later 98.. Need atleast a 95 or 97
If you want good rolls either..
*spoiler*
Or maybe it isnt a spoiler
For a mage 18 or 19 INT makes no real difference (as there are potions to help with scroll learning); for a cleric 18 vs 19 means more spells.
The classic fighter mage dual makes a power house of a character.
In BG having a low CHA is not great especially if you plan to max and min and have no characters with high CHA - do not have this PC lead as all dialogue will use the lead position for checks.
Why does your sorcerer have 18 WIS? They don't need this stat that high - actually there are NO critical stats for a sorcerer so you might as well get your CON or STR or CHA as high as possible. Make your sorcerer your spokesperson for the team - 18 CHA gets benefits in the game.
Your party is also arcane heavy - you need a cleric at some point better early than later.
For a sorcerer with no better stats to dump in - yes give him a high WIS but potions make it unnecessary and having a higher INT against mind flayers is a plus a sorcerer with a INT of 9 makes him just literate enough to read a scroll and if you are roll playing that makes the sorcerer not that bright barely average in terms of intelligence.
With a DM in pnp a sorcerer who memorized this as part of his spell selection would face permanent damage if he cast this spell more than once during an entire adventure.