Am I crazy or is a blade the best tank? And slightly OP
Neeber
Member Posts: 33
Been playing a Blade solo for a while now, and albeit I took the xp cap off bg1 and was a little over leveled (im a completionist and wanted to be rewarded for my efforts dont judge me ) Im finding that a pc blade is a death dealing machine that is almost indestructible. Playing on the hard difficulty setting easily went through bgee in my first attempt at a no reload (again no judgy not an scs master ) and im wondering what people think. Does the blades effectiveness wane in bg2 or is it improved by access to the great lvl 6 defensive spells and UAI? I mean protection from evil, blur, mirror image, stone skin, duhm , and offensive spin made even the hardest bg fights super easy with the right equipment, and with access to uai and defensive spin and all the magical protection items does the blade take the cake as an end game tank ? Over the mage or dwarven defender ? Love the class btw.
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AC is still good to have, but it's noticeably less OP than it is in BG1. Non-AC sources of protection consequently become more powerful, which is why the general paradigm shifts more towards caster tanks with Stoneskin, Mirror Image, PfMW, etc.
( small dungeon halls for example were you can block all the enemys are perfect for this, watch out for casters and archers though) and blades have pretty good hp for a non figther because of fast leveling and a familiar.
Blades are not the best dmg dealers in game but a there dmg is decent/good for a single class character that is not a figther when you use offensive spin, which wil make your attacks roll for max dmg ( a shame you cant combo this with haste i think you could in vanilla bg2? Not sure though) they are also decent dual wielders because of the extra pips they can put in to dual wielding. The spells they cast will also be higher level because of fast leveling which helps with things like magic missle and dispell magic which scale with caster level.
Less important There lore and pickpocketing is still good even if it is lower then a normal bard which is nice. As a blade you wont use the bard song much but it can situational still be useable against fear if your low level and you dont have a cleric but yeah there are a lot of other better things to do then then sing a song on a blade xd conclusion multiclass combos will be a lot stronger/better and there are some other kits on the same level but still a fun and very good single class. Ps yes i like blades xd.
Edit: sorry for the wall of text ahahah
Edit2: made it more readable xd.
Don't underestimate the enhanced bard song hla.
The blade is about not getting hit when tanking and he does that better than any other class or multi. Not getting hit is more than just armour class, though he also excels there too. The rest depends on caster level (which blade wins for most of the game) and availability of blur, imp invis, mirror image, stoneskins, prot from magical weapons etc.
Another nice bonus is the bard only enchanted elven chain from fairly early in bg2.
I believe bards also get evasion and avoid death in their hla's too, which also make nice tank buffs.
I should have mentioned that he can of course protect himself from magic better than any other "tank" as well.
But before the enhanced bard song hla and clones that can sing the song for you either by spell or a certain helm. singing a bard song will not be so usefull on a blade which is of course no longer a problem mid/end bg2 and tob
Thank you for mentioning hla's though i somehow forgot to mentions hla's i also shouldnt have done that post in a hurry i am going to edit it, it needs some spaces it is hard to read ahahah.
Slap on Ghost Armor with AC 1 and forget about all those AC5 items , just take one for your chestslot that adds Saving throws you want. , add dex ,class bonus, and all the items and your AC pummels down easy in the -1X Sector add a Stoneskin and some Mirror images and even if the enemy goes through your crazy AC all he gets is a mirror image , and even if hes lucky just a slice of that stoneskin, both spells are instantly so you can tank out enemy's for like ever.. without taking a single HP damage.
and if that all is not working , guess what you are still a full fledged mage , and can do what ever they do.
A blade does all that with higher caster level and ofc drops 10 ac in the process
also you are cut off at Spell level 6 , and 7-8-9 have the good umpf spells
offensive spin is no slouch in the damage department either... Not forgetting that blades can use any weapon, dual wield Crom and Scarlett ninja to for (32+25) x 4 means 228 damage per round assuming no misses, which there won't be in most cases, particularly if coupled with time stop traps in the tough fights.
That max damage every hit is a ridiculous level of hurt and I'd imagine only a kensai dual keeping up.
Plus blades got flavour.
That and Offensive Spin feels obsolete once improved haste + tenser's become available. If only the ability improved at higher levels.
Aelise. Talented, impatient, insecure...she failed in her training as a mage, as she didn't have the mental fortitude for long hours of study. She failed in her training as a bard (hence her abysmal pick pocket and lore), deeming it 'beneath her.' She failed in her training as a watcher, soon quiting when the disciplined life ill suited her. However, through her years of trying and rejecting all of the training given to her, she has leaned a little bit of everything. That, with her natural inclination towards violence, she just might survive adventuring in the sword coast.
She is 'intelligent evil' in that she understands that a good reputation makes life easier (int16 and cha18). This makes her a natural party face in her quest to amass personal power and fortune.
Planned BG1 party:
Aelise
Dorn
Baeloth
Viconia
Shar-Teel (dualed to thief)
Kargain
Planned BG2 Party
Ailise
Dorn
Hexxat
Viconia
Korgan
Unsure if I want Haer'Dalis or Sarevok for spot 6...
Then again...Sarevok is a beast. Decisions...
If you'd have any more questions, just ask.
Offensively she is nothing to write home about. Pretty average when spinning.
Defensively, dropping the spin makes her a great tank indeed. Feels similar as of now to playing a dwarven defender, in that she has a "tank" ability. But where the dwarf takes hits, the blade dodges them.
My thanks for making me try something new
The final figure should have read 122 damage per round (still no slouch). Add an oil of speed in there too for another 36 dmg... Blades get rogue hla's so can create these daily if you don't mind save scumming.