Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!


Axis & Allies 1942 Online is now available in Early Access! Buy it on Steam. The FAQ is available.
New Premium Module: Tyrants of the Moonsea! Read More
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

Stop characters walking to target if target is destroyed

BhryaenBhryaen Member Posts: 2,874
edited November 2012 in Fixed
A party member who is targeting an opponent that is subsequently killed will sometimes automatically walk to the location of the opponent when the opponent dies.

Party members targeting a creature will not walk to the creature's location if it has been killed.

Dev-irrelevant info: this post was originally submitted by jmessmer on reddit and is currently also in a thread in the Feature Requests forum (*sigh*) by the same author (now called James_M). It was intended to prevent characters from needlessly walking into harm's way when targets are destroyed.

Post edited by Tanthalas on


Sign In or Register to comment.