Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

Axis & Allies 1942 Online is now available in Early Access! Buy it on Steam. The FAQ is available.
New Premium Module: Tyrants of the Moonsea! Read More
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

.gam Hex Editing Help?

XzanahXzanah Member Posts: 145
edited May 2016 in BGII:EE Mods
Hey guys. So, I've been trying to find the "Exportable" byte in the .gam files that i have to make npcs become exportable. I have pretty much all but given up... I believe I've found the byte in the hex editor of mine, but I don't know what to change it to! Could someone help me make sure I have the right byte, and lemme know what to change it to? Thanks!

Btw, I am on android, so PC stuff can't help me.

EDIT: Since there has been no response so far, could someone just edit the attached savegame and make Wilson exportable in the meantime? Thanks!

Post edited by Xzanah on

Comments

Sign In or Register to comment.