TobEx: 41 (#33)
Current Behaviour:
Effects #33-37 “Save Vs Breath/Death/Poly/Spells/Wands Modifier”: causes net values below -20 to wrap to 20
Expected Behaviour:
Effects #33-37 “Save Vs Breath/Death/Poly/Spells/Wands Modifier”: does not cause wrapping over of values
Revision:
Clamp Save VS Death values
Effects #33-37 “Save Vs Breath/Death/Poly/Spells/Wands Modifier”: causes net values below -20 to wrap to 20
Expected Behaviour:
Effects #33-37 “Save Vs Breath/Death/Poly/Spells/Wands Modifier”: does not cause wrapping over of values
Revision:
Clamp Save VS Death values
Post edited by Bhryaen on
0
Comments
I'm a little confused as to the intent here given the quirks of 2E DnD rules. Does this mean that a bonus of +20 to saves translates into -20 in the actual save score and used to result in wrapping up to 20 again? I've addressed both preemptively.
To make things simpler I'll make the same post for each attribute. I created two items using Near Infinity which give a -19 and a +19 bonus to saves in all Saves categories and what shows up in the Saves of the Character Record is a change, respectively, from:
14 - Paralyze/Poison/Death
16 - Rod/Staff/Wand
15 - Petrify/Polymorph
17 - Breath Weapons
17 - Spells
to
20(+6) - Paralyze/Poison/Death
20(+4) - Rod/Staff/Wand
20(+5) - Petrify/Polymorph
20(+3) - Breath Weapons
20(+3) - Spells
and
-5(-19) - Paralyze/Poison/Death
-3(-19) - Rod/Staff/Wand
-4(-19) - Petrify/Polymorph
-2(-19) - Breath Weapons
-2(-19) - Spells
In the case of the last one (a +19 bonus factoring negatively by -19), should the saves become a default 1 when they go below a 1 (as they become a default 20 when they exceed 20?) or should the save value indeed become a negative value.