Help! dialog.tlk edit but not really??
MehZhure
Member Posts: 21
Alright...I am out of ideas. I have no trouble editing items in game, or save games, or character files. But, no matter what I do, thus far, BG refuses to acknowledge any new additions to the dialog.tlk file. I have already been over all the forums, and tried all the suggestions, but nothing works. Here is where it has gotten really weird...but first...the tools.
I have been using EE Keeper, Near Infinity, and DLTCEP for editing. Mainly depends on what I am doing, by what I use, but it is one of those three. If I edit the dialog.tlk in DLTCEP...I can see the additions in EE Keeper, and DLTCEP, but NI and BG can't see them. If I edit the dialog.tlk with NI...EE Keeper and DLTCEP see them, but NI and BG cannot.
So, I know the edits are being saved in the dialog.tlk...but BG and NI can not find them, and EE Keeper and DLTCEP can. And yes, I know the file is in the correct folder (I did some experimentation to make sure).
The only thing I can think of is that is must have something to do with the SoD DLC. I got it via GOG, and they have a different method of installation. As far as I can tell, all the SoD files stay in a file named "sod-dlc.zip", and it is decompressed on the fly. There are no other folders where the files in this zip are located.
Given all this information, is it possible BG and NI are reading the file from the sod-dlc.zip, and EE and DLTCEP are reading the file from the ../lang/en_US/ folder?
I have been using EE Keeper, Near Infinity, and DLTCEP for editing. Mainly depends on what I am doing, by what I use, but it is one of those three. If I edit the dialog.tlk in DLTCEP...I can see the additions in EE Keeper, and DLTCEP, but NI and BG can't see them. If I edit the dialog.tlk with NI...EE Keeper and DLTCEP see them, but NI and BG cannot.
So, I know the edits are being saved in the dialog.tlk...but BG and NI can not find them, and EE Keeper and DLTCEP can. And yes, I know the file is in the correct folder (I did some experimentation to make sure).
The only thing I can think of is that is must have something to do with the SoD DLC. I got it via GOG, and they have a different method of installation. As far as I can tell, all the SoD files stay in a file named "sod-dlc.zip", and it is decompressed on the fly. There are no other folders where the files in this zip are located.
Given all this information, is it possible BG and NI are reading the file from the sod-dlc.zip, and EE and DLTCEP are reading the file from the ../lang/en_US/ folder?
Post edited by JuliusBorisov on
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You can use modmerge to make the game ready for modding.