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Fast XP for recovering Dual Class

So, I'll be entering BG2 in a few days with a character I intend to dual class. I've got some meta-knowledge of BG2(I've done the first few chapters and Watcher's Keep previously), but I'm looking for more ideas how to gain XP quick to recover my original class.

My first step will be to make sure I'm well geared for my new class. Beyond that, I'm planning on going solo, taking advantage of Scrolls of Undead Protection to kill the various liches on the Kangaxx quest, and the shield of Balduran to get through Unseeing Eye. I figure that'll get me to around level 9ish pretty quick. I'll need to get up to 14 though.

Are there any quests with low combat requirements and high xp rewards? Any early areas with lots of high xp undead(to further exploit the scrolls)?

Comments

  • Lord_TansheronLord_Tansheron Member Posts: 4,212
    Even solo, there is no easy way to get to 14. Which is why I always advocate not dualing at 13, even solo. It's just not worth the hassle.

    You can get a good chunk from fairly easy quests, but not nearly enough. You'll have to do actual work.
  • OUT51D3ROUT51D3R Member Posts: 20
    Yeah, I'm willing to put some work in, and don't mind playing the new class on it's own for a while. Would just like to get the full build online relatively quickly.

    I might make a very early push into Watcher's. I entered there solo on a previous character at around level 15, and found I gained levels like crazy. With enough preparation, I might be able to do it around level 10 with the new char.
  • magisenseimagisensei Member Posts: 316
    With metagaming gaining levels is easy - simply do the quests with a full party and then kick everyone out for the end reward xp.

    With a small party - complete half to 3/4 of chapter 2 and you'll reach level 14 easy enough even without going to WK. Just make sure you do everything.

    Bring a thief companion (Jan will do nicely for this) and open and untrap everything for easy xp.

    Do the easy quests solo - many of the NPC quests are easy to do with just them.

    I am assuming you are dualing to a mage - then do the scroll thing to get past the early levels of a mage.
  • FinnTheHumanFinnTheHuman Member Posts: 404
    I dualed a shadowdancer at a very high level before, 23, perhaps. It was the last level possible to ever regain the thief levels. I did this because I wanted UAI. I dualed in the underdark. It was a party of 3 total.

    Since it was a small party, we were pretty much ahead of the power curve, Viconia and Imoen were almost epic levels, and I had a low level fighter which, due to UAI could wield the best gear, making up for a lot of his lack of experience. Charname's team mates carried a lot of the weight for a small time. But in no time the fighter was 12, 13, 14... and able to contribute nicely.

    It was still a long time before regaining the original class abilities back, but my point is that the game was still very playable even with a gimped main character. It was just a different kind of team. So I think dualing at level 13 is totally do-able if you have a relatively small team which is already ahead of the power curve for whatever chapter you are in.

    It's painful if all you want is your superman back and cant stand being overshadowed by the NPC's. But if you don't mind playing a game with Super Girl, Wonder Woman, and Ted from accounting for a stretch, then its fine. Go for it. No need for meta game quick XP.
  • Lord_TansheronLord_Tansheron Member Posts: 4,212

    So I think dualing at level 13 is totally do-able

    Most things are DOABLE. You can beat the (unmodded) game pretty much naked and unleveled. It's not nearly difficult enough to actually preclude people from doing wacky stuff.

    The question is rather one of how easy you want things to be, or how efficient. That is a personal choice, and always will be. For me, I find that, while dualing at 13 is not even close to impossible or even difficult, it is a complication that I find not to be in proportion to what you gain for having 4 extra levels (compared to a more common lvl9 dual). That doesn't mean people can't or mustn't or oughtn't do things differently - but they should know what it entails.

    Of course you aren't shut down while regaining levels. You're merely a single class that is somewhat underleveled, which is pretty much no different from going into the game and straight to some of the more challenging areas as any regular single class. The process of leveling up is also essentially the same. There are some sources of "hassles-free" experience from easy FedEx or dialog quests, but those are limited - the more XP you need, the more "real" quests and combat you will have to do.
  • FinnTheHumanFinnTheHuman Member Posts: 404


    Most things are DOABLE. You can beat the (unmodded) game pretty much naked and unleveled. It's not nearly difficult enough to actually preclude people from doing wacky stuff.

    Sure, I agree. Doable is a poor choice of words, especially if you are playing core rules like i do. My point is that it being painful or tedious is mostly a state of mind from just wanting a Superman mainchar at all points in time. I see level 9 as being the consensus best because of the downtime argument. What I don't see is my counterpoint. Some people have disgreed with the OP on the premise of correct level for dualing, I disagree on the premise of needing a speedy recovery of original class.
  • OUT51D3ROUT51D3R Member Posts: 20
    I'm willing to work for it. I'm not looking for instant results, I just want to be efficient and not dawdle. I'm okay with playing the new class on it's own for a while. If I restore my class by the end of my second session(say 6 or so hours total), I'll be happy.

    I know the first 10 can be done -extremely- quickly. Even in BG1 it takes me maybe 2 hours to recover my original class on a level 7 dual. My meta knowledge of BG2 just isn't as deep, so I'm looking for tips.
  • dunbardunbar Member Posts: 1,603
    Pick quests that award XP when something is returned or reported (i.e. not at the point where the opponent is killed), do the hard yards with your primary class then dual and turn the quests in (the Slaver quest is an easy one for example).
  • Lord_TansheronLord_Tansheron Member Posts: 4,212
    If you're running solo, kill xp is actually a decent way to go. Clear areas with high-xp monsters, like trolls or golems. If you're not opposed to ambush grinding, you can rest repeatedly in dungeons to trigger encounters.

    The great thing about quest XP is that it's often not shared among the party, but that is a moot point when running solo. Still, quests do give hefty chunks of xp. You should definitely complete as much of the pre-Spellhold story quests as you can.
  • moody_magemoody_mage Member Posts: 2,054
    What is your class combo? I'm assuming Figher dualed into mage?

    You can always boot everyone from your party and scribe delete spells for a ton of XP. However it's such a cheesy exploit you may as well cheat in XP.

    The quickest way to get a lot of XP is to 99% complete as many quests as you can. Then when you switch to your new class go and claim everything. That'll at least help and is fairly combat-light. Of course you miss out on XP from killing critters though.
  • joluvjoluv Member Posts: 2,137
    I listed some easy quests here.
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