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[BG2/T] re-enabling dual-class into a specialist mage

theleethelee Member Posts: 76
edited November 2012 in Archive (Feature Requests)
EDIT:
Current behavior
Cannot dual-class into a specialist mage. EDIT - instead, human dual-classed mages are considered to be an unrestricted specialist, at least if memory serves me right (Imoen had bonus spells)

Expected behavior
Should be able to dual-class into a specialist mage; this was possible in BG1 (so long as you had the additional prime stat).

ORIGINAL POST:
Since EE is going to be using the BG2 engine, I wonder if there's any movement on re-enabling the ability to dual-class *into* a specialist mage. Yes, BG2 implemented specialist mages as kits - but considering specialist mages have additional prime stats (unlike kits, so it's "harder" to dual-class into a specialist mage) and in BG1 you *could* dual-class into a specialist mage, this seems like a regression/oversight on Bioware's part.

also i'm not sure if there's the same level of game imbalance of being able to dual-class into a Necromancer as there is of being able to dual-class into a Swashbuckler (insane!).

this is pretty late in the development process to be bringing this up, so i guess my hopes are low.
Post edited by Tanthalas on

Comments

  • Aasimar069Aasimar069 Member Posts: 803
    edited October 2012
    Hello everybody,

    I haven't found a previous thread concerning this subject, but if I am mistaken, please excuse me for my awkwardness.
    I’d like to know if in BGEE, I’ll still be able to dual class myself or Imoen with a mage kit.

    IE : we’ll be able to be thief / conjurer ou thief / whatever instead of just thief / mage.

    Please, devs, allow us to do this, since in vanilla BG we were able to do so…

    Of course it is more powerful to have a specialized mage, but I really want to have another choice than having Edwin in my party … (as you know Dynaheir and Edwin are not very fond of eachother).

    BY ADVANCE, thanks very much, devs to correct this thing before the release, since you have already delayed the release’s date for polishing reasons.

    This would be a very appreciated reason for this delay (and in fact make the game closer to the original feel of the game).
  • Aasimar069Aasimar069 Member Posts: 803
    A small bump ;-)
  • jolly_bbjolly_bb Member Posts: 122
    edited October 2012
    Hmmm i guess dualing is overpowered as is anyway, so penalty for that being no specialization on 2nd class makes sense.

    On the other hand though role-play-wise it makes sense to specilize in second class, not first (how come a thief can be a specialist with only e.g. 2 or 4 levels, while lvl 15 mage to which you dualed cannot be spec.).

    I guess a reasonable option would be to grant specialization only on lvl X of a character. Of course that would also allow for sort of OP builds...


    The way it is done now in BG2 (only certain races e.g. gnomes can be specilized in second class) makes sense. Otherwise i'd running all the time solo with kensei/illusionist or swashbuckler/priest of talos or whateveh.


    EDIT: yes there is at least one thread about it (cannot find it now). So can be merged.
  • WinedoggerWinedogger Member Posts: 17
    Though I have had many different parties of different NPCs I have always used Imoen and always dualled her to a specialist mage. I have to imagine BGEE has already addressed this. After all, it's not asking for a new option or mod - it's how BG1 was! If the new engine makes this too difficult, give her the ability to take thief kit. Swashy Immy!
  • MilochMiloch Member Posts: 863
    This has already been requested - some admin will probably merge the topics.
  • cyberhawkcyberhawk Member Posts: 350
    It doesn't make sense that one cannot dual-class into specialist mages, because those aren't handled as a kit for the mage. They stand on their own at character creation. So if one would forbid dual-classing into kits, dual-classing into specialist mages should be fine.
    thelee
  • theleethelee Member Posts: 76
    Miloch said:

    This has already been requested - some admin will probably merge the topics.

    really? doing a search on "dual" doesn't find me anything.
  • JalilyJalily Member Posts: 4,681
    edited October 2012
    The search is terrible and only gives you the 40 most recent hits no matter how many there actually are. It really needs an overhaul.
    elminster
  • MilochMiloch Member Posts: 863
    Yeah, the search really should not bring up duplicate threads, but in a way (for long threads anyhow) it could be useful. Anyway, a search for "specialist" brings up:

    http://forum.baldursgate.com/discussion/comment/111444/
    http://forum.baldursgate.com/discussion/comment/111280/

    There's at least one official bug report in the beta forums too, but I don't see it offhand. Hopefully, the developers have seen in though.
  • QuartzQuartz Member Posts: 3,853
    I'm hoping someone just makes a mod for this really. I deeply enjoy Cleric 7 / Necromancer 8. Very fun, and it makes sense, particularly if you're evil-aligned.
  • TanthalasTanthalas Member Posts: 6,738
    This isn't really a bug, but probably a design decision when BG2 was made.
  • MechaliburMechalibur Member Posts: 265
    Random question: was it possible to dual into a specialist mage in AD&D? I vaguely remember all dual classing combos had to be valid multiclass combos as well, but I'm not entirely sure on that.
  • Aasimar069Aasimar069 Member Posts: 803
    jolly_bb said:

    Hmmm i guess dualing is overpowered as is anyway, so penalty for that being no specialization on 2nd class makes sense.

    On the other hand though role-play-wise it makes sense to specilize in second class, not first (how come a thief can be a specialist with only e.g. 2 or 4 levels, while lvl 15 mage to which you dualed cannot be spec.).

    I guess a reasonable option would be to grant specialization only on lvl X of a character. Of course that would also allow for sort of OP builds...


    The way it is done now in BG2 (only certain races e.g. gnomes can be specilized in second class) makes sense. Otherwise i'd running all the time solo with kensei/illusionist or swashbuckler/priest of talos or whateveh.


    EDIT: yes there is at least one thread about it (cannot find it now). So can be merged.



    This is a solo game, mostly.

    Even in multiplayer, you do not fight with your party, but against odds.

    So even if it's a bit more powerful this should not impede other people's ability to enjoy the game.


    Then : please allow this :)
  • Aasimar069Aasimar069 Member Posts: 803
    jolly_bb said:

    Hmmm i guess dualing is overpowered as is anyway, so penalty for that being no specialization on 2nd class makes sense.

    On the other hand though role-play-wise it makes sense to specilize in second class, not first (how come a thief can be a specialist with only e.g. 2 or 4 levels, while lvl 15 mage to which you dualed cannot be spec.).

    I guess a reasonable option would be to grant specialization only on lvl X of a character. Of course that would also allow for sort of OP builds...


    The way it is done now in BG2 (only certain races e.g. gnomes can be specilized in second class) makes sense. Otherwise i'd running all the time solo with kensei/illusionist or swashbuckler/priest of talos or whateveh.


    EDIT: yes there is at least one thread about it (cannot find it now). So can be merged.



    This is a solo game, mostly.

    Even in multiplayer, you do not fight with your party, but against odds.

    So even if it's a bit more powerful this should not impede other people's ability to enjoy the game.


    Then : please allow this :)
  • MilochMiloch Member Posts: 863
    @Tanthalas - inasmuch as it worked in BG1, I think it's an oversight in the BG2 engine due to the changed engine design and therefore a bug. It's fairly evident from looking at the way the files were implemented from a technical perspective.
    Jalily
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